The Ideas Thread
Post your ideas for features/improvements/changes for the game!
Here's a small one to start: I think it would be really useful to be able to tell that someone is in combat when you walk into their room. For example, instead of just 'Zil is here.' it could be something like 'Zil is braced for action here.' Toggles on and off with the combat flag. I know this already exists for when people are in cover, but I notice that quite often while hunting, they aren't.
Here's a small one to start: I think it would be really useful to be able to tell that someone is in combat when you walk into their room. For example, instead of just 'Zil is here.' it could be something like 'Zil is braced for action here.' Toggles on and off with the combat flag. I know this already exists for when people are in cover, but I notice that quite often while hunting, they aren't.
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Comments
The ability to JUNK SCRAP ALL [WEAPONS|ARMOR]. Unless I'm missing something, the current method is to do [ARMOR|WEAPON] LIST INV and then scrap each piece individually by ID number, which takes forever!
Just because it was super-easy, there's now 2x as many easy incursions at any one time (well, next time it spawns them). They are -supposed- to despawn when you clear them, and it was working previously. I'll take a look.
— Oscar Wilde
"I'll take care of it, Luke said. And because he said it instead of her, I knew he meant kill. That is what you have to do before you kill, I thought. You have to create an it, where none was before."
— Margaret Atwood
Being able to do something like PLOT ROUTE TO <place name> and have it return a step-by-step list of the stops to take would be amazing.
Going one step further and being able to then automatically follow the plotted route would be good too.
For example:
PROBE BARREL
PROBE BARREL.2
REMOVE GAUNTLETS
WEAR GAUNTLETS.2
Your Junk-in-the-Trunk™ is currently holding: 17 pieces of junk
— Oscar Wilde
"I'll take care of it, Luke said. And because he said it instead of her, I knew he meant kill. That is what you have to do before you kill, I thought. You have to create an it, where none was before."
— Margaret Atwood
Second idea, ability to bring your crew on board your ship fast, without having to set a million perms. Or else being able to allow all in your crew perms.
Cheaper guards. For now, 25k is insane.
Passive defenses for org territory.
HELP COSMPIERCER really needs to be updated, especially with pertinent information like how often it pays and how much.
Excuse me. As a nonbinary pansexual polyamorous atheist Nath'el vegetarian, I find this rude and appalling. I don't suggest you identify as your food.
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Please please please.
Can we get some kind of warning when attempting to DOCK a ship at a station while your gas scoops are deployed? Just a check that requires input. Something like...
"Your ship currently has its scoops deployed; if you dock your ship now, the scoops and their contents will be lost. Type AGREE to dock anyway."
I learned my lesson and will never make this mistake again (although I am admittedly very forgetful), but something to help prevent others from making the same costly error in future would be great.