I've been following Starmourn via email and website, but haven't been on the forums before. This, however, finally got me to register.
Tukkav are my species of preference, because the concept art of the starship commander looks so awesome. I love that kind of "primal" appearance paired with this leadership/philosophical/imperial kind of pose/stance. Just love it.
Classwise, I'm torn. The Fury sounds awesome and like a challenge to play, which I would love to try to master, but I'm also a roleplayer, so a Tukkav Fury might be a little iffy unless I'm okay with a backstory full of "that time I set my fur on fire while practicing my stances". (Which... I mean, really, I'd be okay with that. DEADLY SWORDSMASTER BY DAY, embarrassing stories of adolescent bravado by night.)
If I didn't do Fury, I'd absolutely have to be a Scoundrel. I know that giant furry primates are not exactly the "sneaky sneaky" type, but again: it sounds like a challenging concept to make work, roleplay-wise, and I'd love to take a shot at it. I'm already imagining him or her as a sort of "yes, yes, I know, duty, responsibility, blah blah blah.... have another lapteth and RELAX, my friend!"
Also, getting into the Starmourn beta will give me a chance to dive into something I've been missing for a while: a good, solid MUD that's NOT generic boilerplate High Fantasy. Also-also, if it helps my chances, I used to be an Immortal and a Builder back on an old Diku/ROM mud back in the mid-90s. If that hurts my chances, I totally did not do any of that.
If I do get into the beta, I'll be paying attention to the mechanics and gameplay, of course, but I'll also be turning a special eye towards roleplay-oriented things, such as profiles, character customization, emotes and poses, character interaction, chat functionality (say, shout, whispers), and such like. I like PvE and questing and levelling up, but for me, Roleplay potential and community is the reason I stick with any multiplayer game.
I'm excited about the Jin! Their focus on death makes for an interesting character outlook. I'm debating between Scoundrel and Engineer...something that bends the 'honorable' part of their life and could lead to someone who struggles a bit with what their skills lend themselves toward.
Going with a classic Human Engineer here. The stars are strange enough. This will be one humans journey to build a better can opener and craft a bigger mouse trap as he voyages through space.
Long time MUDder and obsessed with Starmourn like most everyone here.
I think the easy in RP-wise would be Human Scoundrel but the Shen Nanoseer is fascinating. I think I'm quite a ways from settling what would be my end-game combination of race/class. I think my playstyle would focusing on gathering resources and working toward building an empire rather than PVP ganking. I'm really looking forward to the space movement and ship building portion of the game. This should be interesting... Let's Go!
I've been so excited for this game that I've had to stay away from the forums or else I'll just start screaming because it's not out yet. Having played IRE games for the last 20 years, I'm really looking forward to the challenge behind playing a Jin Fury
I want to be a Jin BEAST of course, and slowly replace all my weak organics until I am General Grievous' wet dream. Scoundrel as a close second, though.
While I haven't been active in the forums, I wanted as little spoiled for me as possible when joining the game, I would love to be part of the closed beta. Looking forward to trying a Amaian Fury or W'hoorn Engineer.
Comments
Tukkav are my species of preference, because the concept art of the starship commander looks so awesome. I love that kind of "primal" appearance paired with this leadership/philosophical/imperial kind of pose/stance. Just love it.
Classwise, I'm torn. The Fury sounds awesome and like a challenge to play, which I would love to try to master, but I'm also a roleplayer, so a Tukkav Fury might be a little iffy unless I'm okay with a backstory full of "that time I set my fur on fire while practicing my stances". (Which... I mean, really, I'd be okay with that. DEADLY SWORDSMASTER BY DAY, embarrassing stories of adolescent bravado by night.)
If I didn't do Fury, I'd absolutely have to be a Scoundrel. I know that giant furry primates are not exactly the "sneaky sneaky" type, but again: it sounds like a challenging concept to make work, roleplay-wise, and I'd love to take a shot at it. I'm already imagining him or her as a sort of "yes, yes, I know, duty, responsibility, blah blah blah.... have another lapteth and RELAX, my friend!"
Also, getting into the Starmourn beta will give me a chance to dive into something I've been missing for a while: a good, solid MUD that's NOT generic boilerplate High Fantasy. Also-also, if it helps my chances, I used to be an Immortal and a Builder back on an old Diku/ROM mud back in the mid-90s. If that hurts my chances, I totally did not do any of that.
If I do get into the beta, I'll be paying attention to the mechanics and gameplay, of course, but I'll also be turning a special eye towards roleplay-oriented things, such as profiles, character customization, emotes and poses, character interaction, chat functionality (say, shout, whispers), and such like. I like PvE and questing and levelling up, but for me, Roleplay potential and community is the reason I stick with any multiplayer game.
Yes, I'm over 18.
I think the easy in RP-wise would be Human Scoundrel but the Shen Nanoseer is fascinating. I think I'm quite a ways from settling what would be my end-game combination of race/class. I think my playstyle would focusing on gathering resources and working toward building an empire rather than PVP ganking. I'm really looking forward to the space movement and ship building portion of the game. This should be interesting... Let's Go!
I am Groot.
Or a Jin Nanoseer... just love the design so much and the idea of being a cool space wizard.
(that's 1 'r' and not 2!)