Target Dummy
The target dummy is a bit too flimsy to be useful. I normally am able to kill the dummy in 4 hits, which is not really giving me enough time to try out any sort of combat combos. Would it be possible to massively increase its durability? I personally believe it should take a massive amount of effort to destroy the dummy. That would allow not just one person to practice on it, but small groups of players to work on their combat coordination.
To keep them from sticking around for too long if the change is made, perhaps have them despawn after 15 minutes.
To keep them from sticking around for too long if the change is made, perhaps have them despawn after 15 minutes.
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You tell a target dummy, "Keepalive."
Health: 1920/1920 PL: high [BW-] bash
suit backhand dummy
You: Suit Backhand -> a target dummy.
You overdrive your suit's movement circuits, delivering a vicious backhanded blow to a target
dummy's head.
Damage Dealt: 136 impact
Balance used: 3.50s.
Health: 1920/1920 PL: high [-WC] mwp wristblade dummy
[Queue]: You will attempt to do MWP WRISTBLADE DUMMY when you recover balance.
Health: 1920/1920 PL: high [-WC]
You have recovered your balance.
You: MWP Wristblade -> a target dummy.
With servo-assisted might, you drive your wristblade into the body of a target dummy.
The blade strikes a target dummy particularly hard.
Damage Dealt: 232 impact
Balance used: 3.00s.
Health: 1920/1920 PL: high [-WC] mwp wristblade dummy
[Queue]: You will attempt to do MWP WRISTBLADE DUMMY when you recover balance.
Health: 1920/1920 PL: high [-WC]
You have recovered your balance.
You: MWP Wristblade -> a target dummy.
With servo-assisted might, you drive your wristblade into the body of a target dummy.
The blade strikes a target dummy particularly hard.
Damage Dealt: 286 impact
Balance used: 3.00s.
Health: 1920/1920 PL: high [-WC] mwp wristblade dummy
[Queue]: You will attempt to do MWP WRISTBLADE DUMMY when you recover balance.
Health: 1920/1920 PL: high [-WC]
You have recovered your balance.
You: MWP Wristblade -> a target dummy.
With servo-assisted might, you drive your wristblade into the body of a target dummy.
The blade strikes a target dummy particularly hard.
Damage Dealt: 229 impact
Balance used: 3.00s.
Health: 1920/1920 PL: high [-WC] mwp wristblade dummy
[Queue]: You will attempt to do MWP WRISTBLADE DUMMY when you recover balance.
Health: 1920/1920 PL: high [-WC]
You have recovered your balance.
You: MWP Wristblade -> a target dummy.
With servo-assisted might, you drive your wristblade into the body of a target dummy.
The blade strikes a target dummy particularly hard.
Damage Dealt: 244 impact
Balance used: 3.00s.
Health: 1920/1920 PL: high [-WC] mwp wristblade dummy
[Queue]: You will attempt to do MWP WRISTBLADE DUMMY when you recover balance.
Health: 1920/1920 PL: high [-WC]
You have recovered your balance.
You: MWP Wristblade -> a target dummy.
With servo-assisted might, you drive your wristblade into the body of a target dummy.
The blade strikes a target dummy particularly hard.
Damage Dealt: 241 impact
The exhilharation of victory rushes over you, suffusing your limbs with energy.
You have slain a target dummy.
Balance used: 2.70s.
You tell a target dummy, "Keepalive."
Health: 1920/1920 PL: medium [BW-] bh
suit backhand dummy
You: Suit Backhand -> a target dummy.
You overdrive your suit's movement circuits, delivering a vicious backhanded blow to a target
dummy's head.
Damage Dealt: 164 impact
Balance used: 3.50s.
Health: 1920/1920 PL: medium [-WC] mwp wristblade dummy
[Queue]: You will attempt to do MWP WRISTBLADE DUMMY when you recover balance.
Health: 1920/1920 PL: medium [-WC]
You have recovered your balance.
You: MWP Wristblade -> a target dummy.
With servo-assisted might, you drive your wristblade into the body of a target dummy.
The blade strikes a target dummy particularly hard.
Damage Dealt: 244 impact
Balance used: 3.00s.
Health: 1920/1920 PL: medium [-WC] mwp wristblade dummy
[Queue]: You will attempt to do MWP WRISTBLADE DUMMY when you recover balance.
Health: 1920/1920 PL: medium [-WC]
You have recovered your balance.
You: MWP Wristblade -> a target dummy.
With servo-assisted might, you drive your wristblade into the body of a target dummy.
The blade strikes a target dummy particularly hard.
Damage Dealt: 237 impact
Balance used: 3.00s.
Health: 1920/1920 PL: medium [-WC] mwp wristblade dummy
[Queue]: You will attempt to do MWP WRISTBLADE DUMMY when you recover balance.
Health: 1920/1920 PL: medium [-WC]
You have recovered your balance.
You: MWP Wristblade -> a target dummy.
With servo-assisted might, you drive your wristblade into the body of a target dummy.
The blade strikes a target dummy particularly hard.
Damage Dealt: 227 impact
Balance used: 3.00s.
Health: 1920/1920 PL: medium [-WC] mwp wristblade dummy
[Queue]: You will attempt to do MWP WRISTBLADE DUMMY when you recover balance.
Health: 1920/1920 PL: medium [-WC]
You have recovered your balance.
You: MWP Wristblade -> a target dummy.
With servo-assisted might, you drive your wristblade into the body of a target dummy.
The blade strikes a target dummy particularly hard.
Damage Dealt: 249 impact
Balance used: 3.00s.
Health: 1920/1920 PL: medium [-WC] mwp wristblade dummy
[Queue]: You will attempt to do MWP WRISTBLADE DUMMY when you recover balance.
Health: 1920/1920 PL: medium [-WC]
You have recovered your balance.
You: MWP Wristblade -> a target dummy.
With servo-assisted might, you drive your wristblade into the body of a target dummy.
The blade strikes a target dummy particularly hard.
Damage Dealt: 273 impact
The exhilharation of victory rushes over you, suffusing your limbs with energy.
You have slain a target dummy.
Balance used: 2.70s.
I don't feel that there needs to be a rush on this, but I would like the dummy to be useful once that extra functionality is added down the line. It dying without any real effort on my part makes it pretty much a 500 credit novelty for me.
You tell a target dummy, "Keepalive."
A light on the chest of a target dummy glows green, indicating the keepalive mechanism has been
enabled.
Health: 1920/1920 PL: medium [BW-] bash
t dummy
Your target is now: Dummy (a mob)
Health: 1920/1920 PL: medium [BW-] bh
suit backhand dummy
You: Suit Backhand -> a target dummy.
You overdrive your suit's movement circuits, delivering a vicious backhanded blow to a target
dummy's head.
Damage Dealt: 155 impact
Balance used: 3.50s.
Health: 1920/1920 PL: medium [-WC] mwp wristblade dummy
[Queue]: You will attempt to do MWP WRISTBLADE DUMMY when you recover balance.
Health: 1920/1920 PL: medium [-WC]
You have recovered your balance.
You: MWP Wristblade -> a target dummy.
With servo-assisted might, you drive your wristblade into the body of a target dummy.
The blade strikes a target dummy particularly hard.
Damage Dealt: 270 impact
Balance used: 3.00s.
Health: 1920/1920 PL: medium [-WC] mwp wristblade dummy
[Queue]: You will attempt to do MWP WRISTBLADE DUMMY when you recover balance.
Health: 1920/1920 PL: medium [-WC]
You have recovered your balance.
You: MWP Wristblade -> a target dummy.
With servo-assisted might, you drive your wristblade into the body of a target dummy.
The blade strikes a target dummy particularly hard.
Damage Dealt: 259 impact
Balance used: 3.00s.
Health: 1920/1920 PL: medium [-WC] mwp wristblade dummy
[Queue]: You will attempt to do MWP WRISTBLADE DUMMY when you recover balance.
Health: 1920/1920 PL: medium [-WC]
You have recovered your balance.
You: MWP Wristblade -> a target dummy.
With servo-assisted might, you drive your wristblade into the body of a target dummy.
The blade strikes a target dummy particularly hard.
Damage Dealt: 235 impact
Balance used: 3.00s.
Health: 1920/1920 PL: medium [-WC] mwp wristblade dummy
[Queue]: You will attempt to do MWP WRISTBLADE DUMMY when you recover balance.
Health: 1920/1920 PL: medium [-WC]
You have recovered your balance.
You: MWP Wristblade -> a target dummy.
With servo-assisted might, you drive your wristblade into the body of a target dummy.
The blade strikes a target dummy particularly hard.
Damage Dealt: 234 impact
Balance used: 3.00s.
Health: 1920/1920 PL: medium [-WC] mwp wristblade dummy
[Queue]: You will attempt to do MWP WRISTBLADE DUMMY when you recover balance.
Health: 1920/1920 PL: medium [-WC]
You have recovered your balance.
You: MWP Wristblade -> a target dummy.
With servo-assisted might, you drive your wristblade into the body of a target dummy.
The blade strikes a target dummy particularly hard.
Damage Dealt: 233 impact
The exhilharation of victory rushes over you, suffusing your limbs with energy.
You have slain a target dummy.
I did test the change with various attacks that are not as damage efficient as the previous test, and what I noticed is the dummy lasted about twice as long (from 8 to 15 rounds) now.