Fight Club

2»

Comments

  • MarunaMaruna Posts: 336Member ✭✭✭
    BeepBoop said:
    My point is that damage aside (which I think is the first thing that will be nerfed) Beasts cannot possible instakill anyone in 21 balances with absolutely 0 subsys healing. 
    Don't need to instakill when everyone just dies to raw damage. In less than that.
  • BeepBoopBeepBoop Posts: 53Member
    Maruna said:
    BeepBoop said:
    My point is that damage aside (which I think is the first thing that will be nerfed) Beasts cannot possible instakill anyone in 21 balances with absolutely 0 subsys healing. 
    Don't need to instakill when everyone just dies to raw damage. In less than that.
    Yeah, and I said I think it will be nerfed. Thing is that aside, beast has one of the slowest offences with an instakill that is much more difficult. My point is that by starting with being able to pull off an instakill that easily, nanoseer is already in a much better spot than some people like to claim.
  • MarunaMaruna Posts: 336Member ✭✭✭
    edited January 8
    I don't think you're understanding very well, how some afflictions and the like work in this game. A 1-minute time to kill versus someone who's not mending / defending at all, is not particularly noteworthy. You can do that with every class in the game right now except maybe Fury. And even then you probably could.
    Forcefeed can be done in 21 bals, theoretically you could probably Hard Lock people in 21 bals if they're just letting things sit.
    Squash can be done in 21 bals (less, actually, with turret going). Heartbreaker probably can't because EM damage is still rigged.
    Sunder for Beast can be done in 21 bals because of mangles giving a ton more subsystem damage, as well as more chances to pound + discharge. You could probably incinerate as well, given how much muscular damage beast does. I've honestly wanted to try Beast a lot, they have a lot of neat skills. Alas armvice/legclamp is superior to everything else atm.
    Heartrend for Fury might be hit or miss, I didn't get to really test that out.
    You're greatly underestimating what can be done in 21 bals, when people aren't actively trying to not die.
  • BeepBoopBeepBoop Posts: 53Member
    Beast can do 17% muscular every 6 balances. 18 balances and you have 51%. To sunder you would need another 49% between internal and muscular with the remaining 3 balances.  
  • MarunaMaruna Posts: 336Member ✭✭✭
    edited January 8
    BeepBoop said:
    Beast can do 17% muscular every 6 balances. 18 balances and you have 51%. To sunder you would need another 49% between internal and muscular with the remaining 3 balances.  
    You forgot the part where damaged muscular subsystem will steadily lower internal on its own.
    Mangles also aren't the only source. Hobble (for weak knees) on top of mangles allow for pretty easy pounds. Provided the bug (I'm assuming it's a bug) gets fixed where Wetwiring can cure prone with the periodic affliction curing. (if it's not a bug that's silly lol) Pound RNG until then, tho.
  • MavisMavis Posts: 7Member
    https://ada-young.appspot.com/pastebin/zxhIOx_l
    Here's a fight between Maruna and I.
    Mogarche
  • MarunaMaruna Posts: 336Member ✭✭✭
    A better one.

    Nothing really fancy you can do with Beast. If you try and play the long game, you end up getting outpaced by every other class. Tunnel in on Muscular, or don't play Beast seems to be the goto at the moment. Can possibly damage out with plasmablade + scorch stacks once you're higher level. Will be interesting to see how things unfold as more and more reach higher levels. I should probably settle on a class soon; it was a fun project to play through each of them, though.
  • MavisMavis Posts: 7Member
    edited January 12
    https://ada-young.appspot.com/pastebin/gTedMujQ
    https://ada-young.appspot.com/pastebin/ZAPvUBTk
    Here are a few more. My problem seems to be that anyone actively curing against heartrend will get twice the value out of mends as they can alternate mends from muscular and internal. Efficacy for me will drop at double the rate while a BEAST can push a single system and punish much faster than I'll be able to mend. What's the suggested course of action for this?
  • MarunaMaruna Posts: 336Member ✭✭✭
    Those are the ones I just posted :P
    Mavis
  • MavisMavis Posts: 7Member
    edited January 11
    Yeah I forgot to refresh before I posted
    ... Sorry
  • DariosDarios Posts: 27Member
    https://ada-young.appspot.com/pastebin/SasA-kIq (Versus Arista. BEAST vs Nanoseer.)
    - I got rid of all my damage stat investments for this fight, but there was still a 25 level difference between me and her so take it with a grain of salt. Forced her to use her heal quite a bit.

    https://ada-young.appspot.com/pastebin/4BAvQhDB (Versus Albion. BEAST vs Fury) 

    https://ada-young.appspot.com/pastebin/vE7ijvI7 (Versus Albion. BEAST vs Fury) (My Perspective)
    https://ada-young.appspot.com/pastebin/FY7ho9x1 (His Perspective)
    -There were a couple times in the fight where we ended up breaking apart and just using WW REGENERATE to reset. So my side only has the last sorta portion of the fight. Really close fight, I maybe could've sundered before the heartend, spoolups internal damage doesn't show on WW MESSAGES.

    Really fun spars, thanks you two!
  • AlbionAlbion Posts: 53Member
    Fury PvP in a nutshell: pray for overwhelm to rng you into a heartrend. Although, I realise if I changed some of those overwhelms into slices I could have gotten a throw kill far more easily than Heartrend. Gotta write an alias for that I guess. 
  • MigiMigi Posts: 13Member
    @Darios
    So "heavily damaged" for muscular means below 50%? And how do you know you've done spool enough?
  • PollivarPollivar Posts: 112Member ✭✭✭
    So judging by these logs it takes like seventy balances for BEAST to kill now? Nice...
  • DariosDarios Posts: 27Member
    Each spoolup does 5% at a minimum if their muscular is below 50% so you can kinda count it out. You just sorta guesstimate with spoolup, you can only really tell they are below 75% internal when you see the unblockable internal bleeding ticks happening. 
  • MarunaMaruna Posts: 336Member ✭✭✭
    edited January 13
    Pollivar said:
    So judging by these logs it takes like seventy balances for BEAST to kill now? Nice...
    No? You're not counting how many times other non-attacks are used. Even still, me and Darios both gave logs where it's done in less than that including things like wetwiring mend and class heal.
  • AlbionAlbion Posts: 53Member
    There were about 3 resets in that fight 
Sign In or Register to comment.