NPC Dialogue Options
One thing that usually disappoints me about MUDs - Interactions with NPC's are binary, a yes and a no.
That is, until I played Imperian! Not only are there more options than yes or no, I can also type highlighted keywords to learn more about the quests and the lore. Full conversations happen in Imperian that are completely unrelated to what the questgiver wants from you and instead focus on world-building. Will Starmourn have this feature? Will it build on the idea? From what I've read, it looks like you've been building a lot from scratch. I'd appreciate an answer, if you can give one.
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...I'll see myself out.