The scoundrel interrupt ability, pointblank, takes one bullet. If a mob starts a wind-up attack, but I am at zero bullets when it starts, I do not have time to reload and then interrupt. Is this intended?
I have been dying frequently in the Ixsei Desert because the mobs charge-up attacks hit for 3k+, which means that I die fairly often over a period of time just to the randomness of when the charge-up attacks starts.
Given I can't reload early to avoid being at zero bullets, are there any workarounds for this that could avoid pointblank requiring a bullet or perhaps being based on a guile skill for interrupt instead? Perhaps the mobs could have a slightly longer wind-up period to allow for two balances for most classes? This would help fury as well given one of their interrupts is stance based.