Sneak Preview: Quests!
This is an example of a very simple quest that can be obtained in one of our high level hunting areas on the planet Usum Usutti. You'll have a chance to see this place at a low level, since there is an adjacent area for level 1-15 bashing, but you will not be able to pick up this particular quest until at least level 65.
Note that the reward listed in the quest is not what I actually received - quests that haven't been done in a while actually give out a greater reward! So it will be worthwhile to explore and find lots of quests to do.
>>> quest 16
Note that the reward listed in the quest is not what I actually received - quests that haven't been done in a while actually give out a greater reward! So it will be worthwhile to explore and find lots of quests to do.
>>> look
A small souvenir shop.
Tanned hides and stuffed trophy heads adorn the walls of this crowded shop, where displays of jewelry, clothing, trinkets, and other souvenirs greet visitors. At one end stands a long formglass counter, where the more expensive items are kept securely out of the way but still visible for customers.
A merchant stands here with a welcoming smile.
A massive syncrete post looms here. A straight-backed and uncomfortable looking chair stands here. A short cabinet stands here, formed of metal and plastic.
Merchant facilities indicate there are WARES for sale here.
[n] -> Usum Usutti Main Lodge
>>> greet ayit
You acknowledge Ayit Zahair in greeting.
Ayit Zahair says, "Ahh, great hunter. Are you heading out into the reserve? If you come across a tooth or claw in good condition, I will gladly pay for it."
[1.] Okay, I would be happy to bring you back any suitable items.
[2.] I don't think so. I'm far too rich to bother with a job like that.
>>> 1
Ayit Zahair says, "Wonderful. Good hunting."
Tiny Trophies has been added to your quest log! Type QUEST 16 for more information.
You have a new objective in the "Tiny Trophies" quest: Hunt the wild game in Usum Usutti until you find a trophy-quality tooth or claw.
>>> quest 16
-------------------------------------------------------------------------------
Tiny Trophies
-------------------------------------------------------------------------------
Description: While hunting game in Usum Usutti, keep an eye out for large teeth or claws. The merchant in the souvenir shop will reward you for bringing them to her.
Giver: Ayit Zahair
-- Objectives -----------------------------------------------------------------
1.) Hunt the wild game in Usum Usutti until you find a trophy-quality tooth or claw.
-- Rewards --------------------------------------------------------------------
- 700 Covenant marks
- 2000 xp
-------------------------------------------------------------------------------
>>> quests
-------------------------------< Active Quests >-------------------------------
# Name Giver
-------------------------------------------------------------------------------
119 Rout the Poachers Dezha Dinadi
16 Tiny Trophies Ayit Zahair
108 Little Shop of Wonders Prysis Riyore
88 New Life Healer Ruto Kache
139 A Clandestine Task Lt. Andeika Grotzi
-------------------------------------------------------------------------------
[walking around a bunch]
>>> look
Under the eaves of a dense jungle.
Fresh and invigorating, the green fringes of a sprawling jungle are lush and enticing to many varieties of wildlife. Immense trees, solemn and ancient, tower overhead, but an equal number lie upon the jungle floor, broken and decaying. Their absence in the canopy allows light to penetrate far below, and the vegetation at ground level thrives wildly. Deeper into the jungle, the vegetation tangles and locks together, making further passage completely impenetrable.
An immense reptilian predator crashes through the jungle. An immense reptilian predator crashes through the jungle.
Bracken and brush have grown up over a large piece of machinery here. A snarled hillock of knotted grass forms a small hump on the ground. A broken comm box has been unearthed, wet dirt clinging to it.
[n] -> Under the eaves of a dense jungle
[e] -> Under the eaves of a dense jungle
[se] -> Under the eaves of a dense jungle
>>> p predator
-- an immense reptilian predator (#9737) -------------------------------------
Race: Animal Gender: Male
Affiliation: Unknown Status: Healthy
Description: Looking vaguely saurian, this building-sized predator is painted in the hues of the jungle it lives in. Glossy green body with darker green stripes, it stands tall and proud upon two immense and muscular back legs. Its front arms are rather small and stubby, but this is made up for by the fact that the creature's head is a monstrous anvil-shaped wedge, with four beady eyes and an immense mouth filled with a triple row of teeth. Its tail is likewise deadly, a swinging beam tipped with spikes.
Strength: You estimate that he is about as strong as you.
-------------------------------------------------------------------------------
[killing this guy]
With a rumbling roar, an immense reptilian predator picks you up in his massive toothy jaws and shakes you vigorously from side to side.
>>> crackshot predator
A Pryfix TRT piece kicks in your grip and an explosive noise cracks the air as you fire a shot at an immense reptilian predator.
The exhilharation of victory rushes over you, suffusing your limbs with energy.
You have slain an immense reptilian predator.
You spot a tooth in particularly good shape and cleanly break it off.
You have a new objective in the "Tiny Trophies" quest: Return to the souvenir shop with what you have collected.
You salvage 2 detached eyes and a bony skull from the lifeless remains.
>>> quest 16
-------------------------------------------------------------------------------
Tiny Trophies
-------------------------------------------------------------------------------
Description: While hunting game in Usum Usutti, keep an eye out for large teeth or claws. The merchant in the souvenir shop will reward you for bringing them to her.
Giver: Ayit Zahair
-- Objectives -----------------------------------------------------------------
1.) Hunt the wild game in Usum Usutti until you find a trophy-quality tooth or claw.
2.) Return to the souvenir shop with what you have collected.
-- Rewards --------------------------------------------------------------------
- 700 Covenant marks
- 2000 xp
-------------------------------------------------------------------------------
[walking back to the shop]
>>> greet ayit
You acknowledge Ayit Zahair in greeting.
Ayit Zahair says, "Did you find something for me, great hunter? Hand it to me and I will take a look."
>>> inv
You are wielding in your hands:
a Pryfix TRT piece in your right.
You have:
a tall glass filled with lapteth beer, a plain mug filled with choco-flavored syn-kaf, a large tooth, 2 detached eyes, and a bony skull.
You are wearing:
a compact jetpack, a sturdy messenger bag, a sleek polyleather jumpsuit, rugged tactical boots, and a pair of knuckledusters.
Total items: 12 / Covenant Marks: 9001
>>> give tooth to ayit
You give a large tooth to Ayit Zahair.
Ayit Zahair squints at a large tooth with an appraising eye before nodding.
Ayit Zahair says, "Precisely the kind of thing I am looking for. It will make a handsome trinket. Many, many thanks to you."
You have completed "Tiny Trophies".
[Marks]: Your mark balance has been adjusted by 1050.
You receive 1050 Covenant marks and 3000 xp as reward.
>>> greet ayit
You acknowledge Ayit Zahair in greeting.
Ayit Zahair says, "Welcome to my humble shop, great hunter."
13
Comments
Also I hope planets in Starmourn arent copypastes of generic fantasy zones of same biome type. I want to see worlds being alien and unique in more than one way, constantly reminding us that it is sci-fi game and not another IRE fantasy world.
This is more to display the basic functionality. There are some differences in our system that veterans of other IRE games may be interested in at this point.
2- Rewards that increase when the quest hasn't been done in a while? Bonus! That's a pretty exciting and new feature.
@Oryx: Do we have quest logs and an ability to track which quests we've completed in which zones etc.? We had this in MKO and I liked it a lot.
— Oscar Wilde
"I'll take care of it, Luke said. And because he said it instead of her, I knew he meant kill. That is what you have to do before you kill, I thought. You have to create an it, where none was before."
— Margaret Atwood
— Oscar Wilde
"I'll take care of it, Luke said. And because he said it instead of her, I knew he meant kill. That is what you have to do before you kill, I thought. You have to create an it, where none was before."
— Margaret Atwood
Tbh even for a simple kill quest they could at least try to make it more interesting. Like providing a choice at some point, bringing a twist or some backstory about creature to be killed. I dont know why MUD creators drag this "go kill it and thats it" quest formula that was maybe relevant 30 years ago into modern MUD. I understant that those copypasted quests take 5 mins to make and throw in, but Id rather see 5 really interesting ones than 1000 quests like this.
Jin
VOTE FOR STARMOURN
if there's no kittens in space
I'm going on a rampage
TectonToday at 2:17 PM
They're called w'hoorn, Groot
sets out a saucer of milk
Failing that we could just go for species name and classify all playable races as part of a humanoid genus, so they’d be called something like H. sapiens, H. jin, H. shen, etc. At least in the human language; I assume Jin would prefer a term like J. sapiens, and refer to humans as J. hominus.
— Oscar Wilde
"I'll take care of it, Luke said. And because he said it instead of her, I knew he meant kill. That is what you have to do before you kill, I thought. You have to create an it, where none was before."
— Margaret Atwood
@Oryx
The diminishing returns on quests completed more often, is that calculated per quest or per player? i.e. if I complete the quest and get 3000xp, and then another player completes it soon after, do they get a lesser reward or does it only apply if I repeat it soon after?
Anthropos nympha
Anthropos sylva
Anthropos minima
Anthropos mortucultu
Anthropos manuspes
Anthropos scarabaeus
Anthropos rapere*
Anthropos tyrannos
Anthropos gigantopithecus
Anthropos sphinx
*TIL: 'Raptors', AKA birds of prey, get their name from the Latin word rapere, which is also the root of the word rape. I thought it was funny and highly appropriate as a designation for Starmourn's rapey raptor people.
YW Starmourn you may use my ideas free of charge.
Could also swap Anthropos for Sapiens but I've always thought calling us wee lil' humans sapient was a bit daft considering we aren't even the smartest or most successful species of humans to have ever lived, let alone special snowflakes of the animal world.
— Oscar Wilde
"I'll take care of it, Luke said. And because he said it instead of her, I knew he meant kill. That is what you have to do before you kill, I thought. You have to create an it, where none was before."
— Margaret Atwood
Naming moving multicelled organisms by a vernacular 'animal' is probably the better way to describe something that looks like it could fit into the animalia kingdom, yet in fact has nothing in common, or in fact no part in Earth-based taxonomic rank.