One of the things I really liked about Achaea was how much scripting was required. Now before everyone lynches me, please hear me out.
Early in Achaea, the minimal viable product to be effective in PVP was an immense undertaking and players who adopted Vadi's system (a curing system that was once available for purchase, now free) had a significant advantage against those who didn't have it. Now that server-side curing has been fully implemented this is much less of a concern, though still quite complex.
The fun part was the strategy around all of these curing elements. For example, if I know the Blademaster had my legs and arms prepped, and broke both of my arms, I could apply to my legs preemptively to minimize potential prone time. This is a risk that can open me up to serious counterplay, but against the typical opponent or in the arena it was a devastating defense manoeuvre. This is a piece that was not built in to the default curing system. This only one of many
examples, and part of the game was understanding how different people cure in different situations, and then abusing those openings.
My concern around the comments that "Less scripting will be required and wetwiring will handle everything!" is because there was a lot of room for creativity within both the curing and offensive tools we were given as players.
With the above in mind, I suppose my question could be summed up to the following:
Note for those not familiar with Blademaster PVP: The most common Blademaster win is by preparing various sets of of limbs (head/torso/arms/legs) to one strike from breaking, then break arms/head+torso to force a curing application that had a long cooldown, then prone them at the same time as breaking their legs while this cooldown was in effect to keep them prone, impale them, cause lots of bleed by twisting the sword in their gut, and finally insta-kill (the instant kill required high bleed). If I applied to my legs the moment my arms were broken, and the blademaster followed up with a leg break after breaking arms, my cooldown would've been used to get out of the prone instead of curing arms. The broken arms could then be taken advantage of by a skilled Blademaster by transitioning in to a different win condition.
- Will there be a significant amount room for creativity in regards to PVP strategy?