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Check for UNSTOPPABLE status (Fury)

Hi, is there a variable that holds the current unstoppable status? I'd like to write a script that determines if the character is currently unstoppable. 



  • It's handled like a buff, ie there's no gmcp variable for it
  • Even if that is thecase, Unstoppable has a binary state (it is, or it isn't!) - so you can just set a variable, check it to true when you enter unstoppable, check it to false on both on the "no longer in unstoppable" line and in a timer (for redundancy)
  • Yep, that's what I ended up doing. Thanks.
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