Ship thrust
In regards to ship building, your ship's thrust is whatever power is remaining after being allocated to run the superstructure and modules. Does 5k thrust have the same result on a smaller ship (as in time it takes to go 0 to 3k) as it does on a much larger ship, OR does the current ship building system take into account the mass of the ship, making the same 5k thrust have less of an impact on larger ships? If so, is there an optimal thrust to size ratio?
1
Comments