Hunting and Clone costs
I am not typically one who would rant or moan but I feel this has to be said. I'm level 36 and a BEAST. I have been hunting in The Saksar Jungle on Hororeon since level 30 with no issue, until today. 6 deaths and over 5000 marks down in clone costs for a little over an hours play is ridiculous. I'm hunting the same things I've been hunting since level 30 and now I'm getting owned by the coiling skilth snakes and packs of small sharp-toothed reptiles. Something has seriously gone down in regards to BEAST hunting. I shouldn't have to resort to level 20-30 areas as a level 36 after levelling the last 6 levels with no trouble before tonight.
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For reference:
— Oscar Wilde
"I'll take care of it, Luke said. And because he said it instead of her, I knew he meant kill. That is what you have to do before you kill, I thought. You have to create an it, where none was before."
— Margaret Atwood
Not totally bad for me. I got Level 12 Captaincy that way, too.
"They're excited, but poor."
- Ilyos (August 2019)
Lowtown and Kashitir for example really don't feel level appropriate for 20-30. In either of these areas if you get aggro'd by more than one thing at once, you're pretty much fucked. I gave up on exploring these places until I'm a higher level.
EDIT: Also of note, I am a Scoundrel, so a bunch of my marks from junk have been depleted making IEDs.
— Oscar Wilde
"I'll take care of it, Luke said. And because he said it instead of her, I knew he meant kill. That is what you have to do before you kill, I thought. You have to create an it, where none was before."
— Margaret Atwood
I decided to spend Level 32 doing nothing but bashing, all the way to L33. Sold/scrapped all my junk beforehand, started with a bandolier full to the brim of IEDs, weapons at full health etc. I also timed how long it took. Here are my stats:
L32 — Golpur Desert
1 hour and 20 minutes
PIECE: 55% damage taken
Junk: 4882
Scraps: 642 (2 total)
Deaths: -1600 (2*800)
Repairs: -196
IEDs: -256 (128 used)
DPS: 117 (57 with downtime included)
Efficiency: 50%
Total earnings: 3472
Of note, at this level, making IEDs consumes about 5% of your junk value so that you can bash as a Scoundrel. That fucking sucks. @Tecton please consider fixing, or giving Scoundrels a new and unique, class-based means of generating income. Such as being able to steal marks from the terminals they hack.
— Oscar Wilde
"I'll take care of it, Luke said. And because he said it instead of her, I knew he meant kill. That is what you have to do before you kill, I thought. You have to create an it, where none was before."
— Margaret Atwood
— Oscar Wilde
"I'll take care of it, Luke said. And because he said it instead of her, I knew he meant kill. That is what you have to do before you kill, I thought. You have to create an it, where none was before."
— Margaret Atwood
"They're excited, but poor."
- Ilyos (August 2019)
— Oscar Wilde
"I'll take care of it, Luke said. And because he said it instead of her, I knew he meant kill. That is what you have to do before you kill, I thought. You have to create an it, where none was before."
— Margaret Atwood
— Oscar Wilde
"I'll take care of it, Luke said. And because he said it instead of her, I knew he meant kill. That is what you have to do before you kill, I thought. You have to create an it, where none was before."
— Margaret Atwood
Your bashing combo works out to be around ~21 seconds (counting the IED fling) assuming you're using rapidfire on cooldown, and not trying to hunt with Unload. So that's about 171 IEDs if you hunt for an entire hour with 0 downtime (unlikely)
To further iterate a point, let's presume you're keeping 3mobs/min for the entire hour (55 minutes, if we're not including those first 5), that works out to 165 mobs per hour (about in-line with what I was doing, actually) - at 35 average marks per kill, that works out to 5775 marks. Realistically, probably ~5.3k, with roughly 90 IEDs still left over.