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So what flavor skills do each class bring to the table

We know Engineers and Scoundrels have surveillance, will the other classes have a neat little skill outside of combat?

Comments

  • I'm hoping B.E.A.S.T.s get some kinda expanded E.V.A. capability after ship destruction; eject with the suit on and not be helpless when whoever shot you up arrives to pillage your mindsim.
  • edited March 2018
    Malash said:
    I'm hoping B.E.A.S.T.s get some kinda expanded E.V.A. capability after ship destruction; eject with the suit on and not be helpless when whoever shot you up arrives to pillage your mindsim.
    No, we wouldn't do that, as it alters the cost of ship destruction far too much. Ships are about your ship and your skills at operating that ship. Your class skills will never play into ships at all I suspect, barring some kind of boarding PvP combat mechanic.
  • Aurelius said:
    —boarding PvP combat mechanic.
    New player class confirmed!  ::pleased:


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