One of the hallmarks of MUDs is the ability to run large scale events and having player bases take different courses of action in response. In this, it is a sandbox with a lot of potential.
Starmourn, since launch, has been remarkably devoid of events. We have had the gang wars in SH and thats about it.
We likely need many such events that involve collaboration and competition between the different factions. This will also likely provide avenues for combat and gradually establish lore. Give rise to heroes and villains.
I understand the need to develop game mechanics and consumable items but I feel that the game is in a stable place to organize and host some events which truly test the boundaries of universe wide events.