Best Of
Re: Announcements post #62: Explore New Dikamazi!
I just want to say that those are the best 500 marks I have spent in game.
Eukelade said:
Eukelade said:
Soren was a very big help in the building process. A lot of the creepy plant descriptions in the area are his, as is the Mech-U-Shine with the adorable bots (so much love for those little guys) and the aggravated food cart owner.
Kirin
3
Re: Announcements post #62: Explore New Dikamazi!
There are a few issues you have all reported and they will be fixed tomorrow (xp, loot, etc).
Big shoutout to awesome Eukelade and her titanic effort to build this on such a short timeframe, and Soren for being so great in also managing big parts of the event! Best team ever!
Big shoutout to awesome Eukelade and her titanic effort to build this on such a short timeframe, and Soren for being so great in also managing big parts of the event! Best team ever!
Ilyos
7
Re: New Dikamazi and Time-limited content
I'm honestly just confused as to which parts of the area are time-limited. All of the features seem like stuff that could be kept around indefinitely (although I could see some of the quests changing as the plot develops?) and the bashing is, mechanically, full of big innovations that I'd love to see continued in future areas.
Grek
1
Re: Player Artwork/Designs?
Did a quick sketch of my character, a nanoseer Decheeran, during a lunch break when I needed to be thinking about something other than work. Might re-do it one day when I have more time to do a better job. Created with Procreate on an iPad.
Myneean
Myneean
Myneean
7
HELP us HELP you!
Our HELP system is under constant development. We've been going through and updating / creating new help files, but this is an on-going process and we can really use your input here. What HELP files do you still feel are missing and which of the ones we currently have do you think need updating? (We do have the HELPMOD command in game, but I feel drawing a bit of attention to the system anyway can't hurt)
A few notes: if you run across a HELP file that exists but is empty or has TBD as its content, it means we're working on it and writing it. Also, we are looking into adding a HELPMOD NEW where you can write/suggest your own helpfile.
Ilyos
6
Re: Really want to like this game but...
A lot of what there is to enjoy is player driven. While there is a 'main story' questline, that's by far not the majority of content in the game. A lot of people find bashing mind-numbingly boring (I'm not one of them) and choose to get into other activities like hacking, ship combat, economy stuff (which, note, will be getting a major overhaul at an unspecified future point). And, of course, there's RP with other characters which is what I spend probably 80% of my time online involved in.
Slander
1
Re: Really want to like this game but...
Well, unfortunately, you do have to currently get a bit past level 6 before you can really get involved in that. We definitely need to do a better job of providing a low-level experience for people who aren't that (or at all) interested in NPC bashing.Thresdend said:Suppose that I wanted to get into hacking, ship combat, and economy stuff, how would I go about doing that?
Aurelius
1
Re: Really want to like this game but...
After a certain point (I wanna say level 10 but it's been forever since I created my character) the story continues and it's not as much a tutorial. Like every 5 or 10 levels you'll get a quest that continues it, but I think after the 10 story quest most things are unlocked, bounty hunting and tradeskills being the only exceptions I can think of right now.
Slander
1
Wednesday Release Event!
Hey Starmourners! The Bushraki are moving, and chances are, you're going to be interested in what they're up to. We're looking forward to showing you some new content and new activities this Wednesday at the Sync (8pm EST) - check out the blog for more!
https://www.starmourn.com/2019/06/10/join-us-wednesday-for-more-bushraki-fun/
https://www.starmourn.com/2019/06/10/join-us-wednesday-for-more-bushraki-fun/
Eukelade
8