Best Of
Announcements post #85: Death...and other things!
<pre>From: A Human wearing a full-face black hood
Subject: Death...and other things!
Greetings Starmourners,
A ghastly chill descends over Starmourn this month as this is the month of Death... and Disguises and Dogs, since we teased a theme starting with D.
This is going to be a rather event heavy month and things will start to unfold over the next few days in a manner that is very fitting to the aforementioned subject(s).
To honor the theme, we have skull-shaped metal urns available for purchase on the website, filled to the brim with Death themed goodies. Inside you can find the following:
Artifact Powers:
- H.E.T.E Wormhole Transport Services - After you re-clone from a death, you have a 2 minute window in which you can HETE TELEPORT to return to the room you died in (courtesy of H.E.T.E). This has a 30 minute cooldown and cannot be used to teleport you back to cosmpiercer or inside faction territory (except your own faction)
- Hunter's Vibroblade - Allows you to PRESERVE <corpse of a dead player> in order to...extract a token reminder of their demise (Yes, this beheads the corpse and gives you the head)
- HETE Clone Discount level 2
- H.E.T.E. Scanners Backdoor Access
- Workflow Automator - Allows you to operate your factories and refineries remotely
Items:
- A void-fog armband - Allows you to VOIDCALL FOG and fill your location with a chilly, ghastly fog. Players inside the room can no longer access their MAP, nor see any exits.
- A corrupted HETE augmentation casket - Contains dozens of new death-themed customization options
- A sturdy mask box - Contains a random mask (read below to find out what this is all about)
- An orange nanoplastic baggie - Contains a random, death-themed fish
- A stinkbomb case - Contains 5 stinkbombs. You can THROW these bombs either at a person to drench them in a horribly smelly liquid, or at the ground in order to affect everyone in the room. If you're the target of one of these, you might want to find a body of water and SCRUB it all off
- Armor and weapon mods
Credits:
- Prizes ranging from 20 to 50 credits
For the dogs part of the theme we have Goredogs...you might remember them from the Shakedown Cantina back when you started your adventuring life. These days, on the Almasi Asteroid in the Diamond Belt, you will find a Goredog Fighting Pit that hosts regular tournaments. If you make your way there and have Goredog Fight tickets in your possession, you may bet on the outcome of the fights.
Some of you might have already obtained tickets from the No-Brainer Credit Package and didn't have the option of using them until now. Further tickets are awarded with every 10 credits purchased and there is a chance that you will get a ticket every time you complete a xenozoo bounty.
The DOGFIGHTS syntax will tell you all about the system and you can look at HELP DOGFIGHTS to learn more.
Now you might have noticed that we mentioned MASKS in the urns we have for purchase. While these particular masks are certainly rare and gorgeous, anyone can purchase masks from Handsome Hal's on Almasi. These masks are quite special because once you WEAR them, they will conceal your identity from anyone in your room. Speaking, emoting, entering and leaving will no longer display your character's name but will instead show you as a member of your race that is wearing a mask. This will also conceal your identity on WHO and QW, but will not do so in other communication channels (tells, FT, CLT, etc.). You can still be interacted by name though, should people know it's you.
NOTE AND NOTE WELL: Engaging or being engaged in combat automatically breaks the effect of the mask. This does not mean it is okay to attack people just to break their mask concealment. This is a RP tool and should be treated accordingly. Attacking others without proper IC cause is a punishable offense.
Have a positively terrifying month!</pre>
Subject: Death...and other things!
Greetings Starmourners,
A ghastly chill descends over Starmourn this month as this is the month of Death... and Disguises and Dogs, since we teased a theme starting with D.
This is going to be a rather event heavy month and things will start to unfold over the next few days in a manner that is very fitting to the aforementioned subject(s).
To honor the theme, we have skull-shaped metal urns available for purchase on the website, filled to the brim with Death themed goodies. Inside you can find the following:
Artifact Powers:
- H.E.T.E Wormhole Transport Services - After you re-clone from a death, you have a 2 minute window in which you can HETE TELEPORT to return to the room you died in (courtesy of H.E.T.E). This has a 30 minute cooldown and cannot be used to teleport you back to cosmpiercer or inside faction territory (except your own faction)
- Hunter's Vibroblade - Allows you to PRESERVE <corpse of a dead player> in order to...extract a token reminder of their demise (Yes, this beheads the corpse and gives you the head)
- HETE Clone Discount level 2
- H.E.T.E. Scanners Backdoor Access
- Workflow Automator - Allows you to operate your factories and refineries remotely
Items:
- A void-fog armband - Allows you to VOIDCALL FOG and fill your location with a chilly, ghastly fog. Players inside the room can no longer access their MAP, nor see any exits.
- A corrupted HETE augmentation casket - Contains dozens of new death-themed customization options
- A sturdy mask box - Contains a random mask (read below to find out what this is all about)
- An orange nanoplastic baggie - Contains a random, death-themed fish
- A stinkbomb case - Contains 5 stinkbombs. You can THROW these bombs either at a person to drench them in a horribly smelly liquid, or at the ground in order to affect everyone in the room. If you're the target of one of these, you might want to find a body of water and SCRUB it all off
- Armor and weapon mods
Credits:
- Prizes ranging from 20 to 50 credits
For the dogs part of the theme we have Goredogs...you might remember them from the Shakedown Cantina back when you started your adventuring life. These days, on the Almasi Asteroid in the Diamond Belt, you will find a Goredog Fighting Pit that hosts regular tournaments. If you make your way there and have Goredog Fight tickets in your possession, you may bet on the outcome of the fights.
Some of you might have already obtained tickets from the No-Brainer Credit Package and didn't have the option of using them until now. Further tickets are awarded with every 10 credits purchased and there is a chance that you will get a ticket every time you complete a xenozoo bounty.
The DOGFIGHTS syntax will tell you all about the system and you can look at HELP DOGFIGHTS to learn more.
Now you might have noticed that we mentioned MASKS in the urns we have for purchase. While these particular masks are certainly rare and gorgeous, anyone can purchase masks from Handsome Hal's on Almasi. These masks are quite special because once you WEAR them, they will conceal your identity from anyone in your room. Speaking, emoting, entering and leaving will no longer display your character's name but will instead show you as a member of your race that is wearing a mask. This will also conceal your identity on WHO and QW, but will not do so in other communication channels (tells, FT, CLT, etc.). You can still be interacted by name though, should people know it's you.
NOTE AND NOTE WELL: Engaging or being engaged in combat automatically breaks the effect of the mask. This does not mean it is okay to attack people just to break their mask concealment. This is a RP tool and should be treated accordingly. Attacking others without proper IC cause is a punishable offense.
Have a positively terrifying month!</pre>
Announcements post #84: Upcoming promotion.
<pre>From: Ilyos, the Arbiter
Subject: Upcoming promotion.
The October promotion will roll around later today as we're still ironing out a few things. Until then, it is worth mentioning that the lesson sale promotion is unlikely to make a re-appearance in the near future. To that end, anyone wishing to take advantage of it should do so now, until we roll over to the new goodies.
Oh and October's theme is d---*the announcement is suddenly cut short*</pre>
Subject: Upcoming promotion.
The October promotion will roll around later today as we're still ironing out a few things. Until then, it is worth mentioning that the lesson sale promotion is unlikely to make a re-appearance in the near future. To that end, anyone wishing to take advantage of it should do so now, until we roll over to the new goodies.
Oh and October's theme is d---*the announcement is suddenly cut short*</pre>
Suggesting a change to gas scooping
Visually impaired (VI) players really can't scoop gas, and some players don't enjoy scooping gas. Other simply won't bother in its current state because it's perceived as tedious. Although I've learned to do it well, I wouldn't miss gas scooping in its current form if it were changed to accommodate VI players and to make it less tedious.
My suggestion: change the fly-around scooping method to function like a vacuum. Here's how it works. Park your ship in the cloud; no movement required. Activate your scoops. The scoops automatically vacuum up the cloud around the ship. The cloud visibly shrinks as units of gas are gathered (this would be ideal). When done, a message informs the player how many units have been gathered, and whether the scoop ended because the scoops are full or because the cloud was depleted. This is in addition to the per-unit-collected messages we receive now.
In case it isn't clear why this would help VI players,
this change would permit a player to SHIP BEACON to discover a cloud at
X, Y, then to autopilot to X, Y. No fancy autopilot functions required to fly around to scoop the gas. However, the behavior of despawning the cloud could be a tricky to implement because, if a cloud dissipates right next to the ship, then that might cause the scoop to end, if implemented in such a fashion. Then, what would happen would be that the VI player would not be able to see where to get the rest of the cloud; perhaps SHIP BEACON could still help. I don't have a great suggestion for remedying this.
Corollary changes:
Widescoops (the improved scoop we gain from captaincy) can be changed to accelerate the process.
Mining spec can also accelerate the process. I suggest this because one of the mining spec perks is that the deployed scoops do not impede maneuverability, which, in practice, speeds up scooping right now.
Thoughts? This was brought up on the unofficial Discord earlier today.
Steve
8
Re: Quality of Life Wishlist
- List the in-game date in CONCERTS under the 'When' column, with the days until in parentheses.
---------------------------------< Concerts >----------------------------------
ID Band Venue Price When
-------------------------------------------------------------------------------
1 Freighting Guppies Lamentations 6 2nd of Mega (7 days)
-------------------------------------------------------------------------------
- This is a little more involved, but it would be great if there were a way to optionally add a blurb to a concert's info (CONCERTS #), like 'This is our debut of our new song' or something.
Rhindara
3
Re: Announcements post #82: New Celestine Storyteller.
I thought she wanted to feed the Eckin.
Steve
1
Re: Announcements post #82: New Celestine Storyteller.
She did that already! There was much hijinks to it.Steve said:I thought she wanted to feed the Eckin.
Tallulah
2
Re: Announcements post #82: New Celestine Storyteller.
Welcome aboard the Nanocratic Bandwagon! Looking forward to breathing some life into CA with you and the rest of the gang! Life, fun, and of course, Science!