Best Of
Re: Interdict
Sherkaney should have been long gone. All she's doing now is hand out quests to kill mobs that no longer spawn, confusing newbies and returning players alike.
@ Soza: it's not about guards being unkillable, it's about them being more than just a minor speedbump for an experienced raider. If I paid out 125k for security, that security should be something more than just free kills. Investing in faction security is pointless if raiders can just waltz in regardless.
Between interdict being sustained even after a mob attack and guards pulling in people from 3 rooms away, the whole faction guard system seems pretty buggy right now.
Cubey
1
Interdict
Interdict makes it trivial to take out any mob - mobs can't outdo players in subsystem damage and eventually succumb to subsystem crash, it takes a lot of time but is basically 100% safe as long as the nanoseer interdicting isn't attacked. This was used to take out cosmpiercer guards back when cosmpiercers still had them. Now it's being used to take out faction guards.
I don't think that's the intended use, especially since the raiding party can bring along an unenemied nanoseer who will just interdict - and will never be targeted as a result. This means a single player can make all the faction guards pointless and very easy to kill, and the only real counter to that is to make sure player defenders are always available. Outburst was changed to prevent a situation where one player can easily mess with a faction's guards with no risk, but Interdict still allows it - and if anything is even worse, because outburst only moves them, but interdict allows any raiding force to easily and safely kill them.
I don't know how to change the ability to fix this problem, but it can't stay the way it is now. Right now, faction guards are pointless and require babysitting and protection rather than protecting anything themselves.
Cubey
2
Re: I'm done
Nykara is the most informed PvPer you can ask for! They are always available for questions and generally have the answer and exact number for what you need. Nykara puts up with a lot of bull crap but will give you the options to you straight. Lean on that and fix that relationship.
Now to client preference. Soza sent you a picture of his GUI that is what he likes. It can be changed to w/e you want it to look like. That being said I think Nexus is a great client! Out of the box it can’t be beat but, give even a beginner coder a snippet of time and you get a more customized and tailored to you play style client. Either way they are both function at all stages of the game,
Caches are meant for group combat! They are a rough place to be and I die a lot in them. Enough that it cuts down on my down time and keeps me busy! Cause unless you are min maxed then there is more grind to do. There are quests also that you can do. We have events constantly going on. Do those!
Caches are meant for group combat! They are a rough place to be and I die a lot in them. Enough that it cuts down on my down time and keeps me busy! Cause unless you are min maxed then there is more grind to do. There are quests also that you can do. We have events constantly going on. Do those!
If you think you were ok’d and you feel it was wrong by the HELP PK then issue it! No need to tell everyone quietly make your issue and move on. I assure you though any OPEN pk area is not a reason for a issue. That includes space and ground.
Now for the last part . Your so called lack of RP skills. Most players do not really care if you can beat the best most story driven RPer. It’s the little interactions that they like. It is the hellos and how are you’d. The random things said over FT and the general idea of keeping interactions interesting. I suck at RPing but here I am second time being a SH Marshal and fighting a war against the flood of Song. All in all your fun is up to you! Maybe you had a bad day? Maybe just need a break? There are a lot of things that could be the issue. You ever want RP find me in-game! I will try my best to make it happen for you. Phis’tor has a lot of lore and is the leading Krona dynasty!
I hate that you think quitting is your only option. I hate that this post is even been made on the forums cause a point has to be made! We are a new MUD looking for players. Driving them away is not what we wanna do so I have already reported this post for how it devolved into accusations that have been proven false with facts.
Give it another shot! Pace yourself and come see me if you ever are curious about the famous Krona leg! I hope and I mean really really hope that I see you in the game again.
Woodro
2
Re: I'm done
If you want to get good at PVP, listen to those who are good at PVP. They will happily help you if you can avoid accusing them of launching personal attacks against you.Cubey said:Flipilaria said:This is all work. It's rewarding work, and you're adding to the culture of a wonderful game, but it's going to be hard.But hey, you asked. If you have any other questions, ask. But I'm not going to do the work for you.One thing CA has for it is already existing programs that incentivize factional advancement, economic and pvp activity. I should know, I helped set some of them up back when I was still able to do so.The rest of your suggestions though, that's not happening or at the very least it's not happening through me. It's roleplaying and events, two things I was always shit at, even in my best Starmourn days. So, even if I try doing any of that, it will suck anyway. I'll stick to what I'm good at, which - well, which should be PvP because that's what I came to the game for, except we know how that one ended up.Thanks for input anyway.
Re: I'm done
Cubey said:Yeah, your post history on this forum is full of shitposting and relentlessly mocking other people, and I'm the toxic one, sure.This game's community has normalized bad behavior as long as people who exhibit it are nominally pretending to be all buddy-buddy with each other - you can be a griefer or a troll, you can make the game unfun for other players, and you can have terrible RL opinions, all of that is allowed as long as you're willing to have each others' back and creating a front of solidarity against others who rock the boat too much and call folks out on their bad behavior. In other words, it's a circlejerk, and I refuse to be part of it.
I honestly feel bad that you feel this way, and that it was all sparked from a differing of opinions in an out of character chat, then you got upset from dying in a fair 1v1 in an open pk area. I have never felt out of place in starmourn, I haven't ever tried to make the game unfun for you.
I do have a few points to make though.
1.) If you die in an open world pk zone, there are multiple ways to avoid this in the future
-Dont go into open world pk zones
-if you just want your inr back and its being held by someone, and you dont want to fight for it, either ask in an out of character way or stop being lazy and kill 10 mobs to get that 3% back
2.) If you feel detached from the community ie the feeling noone likes you, or that people tend to speak down to you.
-Try making friends, Don't be so stuck up about things. Generally people are nice.
-While things like dying, or having a differing opinion might make you mad. Dont go cry things are unfair Its generally offputting to other players, the world is a vast world that doesnt revolve around you. We are all just players in this world.
3.) Complaining in a forum post is also generally offputting to new players who are looking into the game for the first time. Having such a post will likely push potential new players away, These players that you say CA is so desperately lacking. Most of your complaints originate with you. I wouldnt want new players to be given the impression that you seem to have developed about this game as it is completely wrong.
Soza
3
Re: I'm done
I'm not happy you're leaving. I'm happy your toxic behavior is. Most of the time in your forum posts and discord chats, you're complaining about something. And most of those times, the substance of the grievance you're airing is legitimate. CA is suffering from a lack of membership and storytelling, yes. PVP is hard, yes. All of these things are fair points.Cubey said:Flipilaria said:It's not an airport. You don't have to announce your departure.
I want to avoid a situation where everyone wonders where I went and what happened to me. Also judging by replies/reactions to this thread, me leaving should make at least some people happy.
You air them by attacking everyone around you, especially those that disagree with you, instead of actually suggesting things that could be done and working with those around you to achieve them. I've seen multiple people dread engaging with you on these topics because of the way you approach both the topics and those who respond.
You have made it clear, though your posts and chats, that you do not want to be part of this community. Rather, you want this community to cater to you.
And it's that part that I'm pleased is leaving.
I'm done
I'm done with this game.
I'm done with the fact my faction is dead. The faction I've spent months of efforts to maintain and keep active, months that felt like extremely unfun work (instead of what they should have been, fun - because it's a video game and games are supposed to be fun, right?), and now it's so dead that I can't even delegate any leader duties to others, because literally all who is left are people who are already in leadership positions, those who aren't interested, and newbies. Starmourn is not a big game right now and none of the factions are particularly big, but neither Song nor SH are as dead as CA is, and I can't shake the feeling I'm responsible for that somehow.
I'm done with the PvP community, and being constantly told to git gud because I can't win a 2v4 fight or because I have an opinion that goes against the grain, such as deciding not to use mudlet (which I find ugly and unappealing). I'm done with PvP itself being high stakes and how it's apparently a controversial opinion not to want to lose hard earned ingame resources in a one-sided conflict for minimal gain. When I tried to instill a sense of not being a griefer in the community, I experienced intense pushback time and time again, both from people who think it's in-character so it's okay to do, and those who think it's just a game so you shouldn't worry so much about what happens in it. Nevermind that the ingame losses suffered still require time to recoup, sometimes hours of time wasted that are no less real just because you spend them in a game.
I'm done with my efforts at RP falling flat, having found myself challenged to write interesting emotes and things to say and feeling extremely inadequate for it.
I came to Starmourn with a goal in mind, to be a great and memorable player, but in the end the only memorable thing I achieved is the number of OOC arguments I've caused. Everything else was an uphill battle that ended in failure and I no longer have the motivation to deal with that. Dropping the game and nothing of value is lost.
Cubey
2
Re: Player RP event: Winterflame Music Festival!
Nice going Orrin, other performers, and dev team. It was a fantastic event!
Re: Good Vibrations!
Dialogue trees were one thing I said early on that I loved more than I thought I would... but a certain quest has the response were you can say you knew a goredog named Hookmaw once makes me appreciate the little touches added to them.
Xiru
2