How much are we going to welcome it, here? IRE games run across the entire spectrum. In Achaea, when you're barely starting to get settled in the game people will steal the worthless newbie clothes off your back just for the lulz. In Lusternia on the other hand, the entire playerbase will grief a thief to dust once discovered. Both can be viewed as pretty extreme, and both obviously have their draws. Both are allowed, or not, entirely by player culture, regardless of what the mechanics of the game do or do not allow.
Space piracy is obviously going to be appealing to some, so how are we going to deal with it? Is everything in your ship fair game? Will any safeguards be in place so you as a player don't lose everything on the whim of some random internet stranger? "Lrn2Code" works for some people as a solution, but it drives others away. MUDs are hard enough to get into before requiring that you have to learn how to script, too, just to be able to get anywhere.
Surely there's a happy middle ground somewhere, so I'm curious if we can speculate what that might look like.