Steve
Steve
Reactions
-
Re: Scoundrel Combat fixes
Bloop. I'm putting down the product of conversation with the most active scoundrels and the best scoundrels historically -- there's been a LOT of talk over the past six months about what to do and ho… (View Post)2 -
Re: PvE Artefacts
The weapon damage artifact is solid for PVE. Necessary? No. Ideal? Yeah, if you plan on doing lots of PVE, especially after level 75. (Starmourn PVP is less about health damage than you may think, th… (View Post)1 -
Engineer healing/support turret barrel
During the recent Monthly Discussion (the subject of which was Classes), one of the topics was support and healing. Although we could wait a while for a new class to fill the healer/support role (ass… (View Post)2 -
Re: More challenging PvE options - suggestions thread.
Existing xenoslaying mobs? I haven't seen once since the very first two. They die too quickly, and people are too on the ball for me to get there. If I'm thirty rooms into a bashing zone, I usually d… (View Post)2 -
Feature request: returning player care package
TL;DR: * Problem: equipment decays while inactive, causing players returning from hiatus to log in and have no equipment -- which is needed to get more equipment. This is an unnecessary impediment to… (View Post)5