Azlyn
Azlyn
Reactions
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Re: The Talent System and Xenoslayers
Another thing we're running into is that there aren't enough mobs/places to sustain many people bashing at end-game. Crits have significantly decreased the time-to-kill, and I don't think the spawns … (View Post)3 -
Re: The Talent System and Xenoslayers
I like the idea of having to clear the wilderness or doing some type of quest. I just thought using triangulation would be less to code, and would help incentivize using the existing wilderness mecha… (View Post)1 -
Re: The Talent System and Xenoslayers
Good changes, and I have a few more suggestions. I think there would be value in making xenohunting more competitive, while still preserving the opportunity for everyone to participate. Per the most … (View Post)5 -
Re: Remove INR loss from caches/allied areas
My suggestion is to increase the xp gain from kills within free PK areas, and to remove xp loss/INR drop on deaths in free PK. I used to think that xp loss didn't matter, and that it wouldn't have an… (View Post)1 -
Re: Interdict
I mean, outburst has a channel, so no, fury wouldn't be able to separate them. And nanos were pretty clearly not meant to use interdict like this, so, I have no sympathy. (View Post)1