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Zhulkarn

Zhulkarn

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Zhulkarn
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  • (Quote) Because it is a cold case file by now!
  • (Quote) No worries on that department, I did not mean to give those examples to blame! It can be extremely daunting to pick up the things of others and trying to wrap up in a decent way. Since every people possess a different style.

  • @Flipilaria If you are not getting any RP at all, maybe you are not just RP'ing enough is an unnecessarily elitist response especially when there are people wh…
  • How are things going on, at this front so far? 
  • The reason behind modding skillsets being not profitable or popular is not the limitations but rather the products are extremely uninteresting for the populace on the whole. Your only customer base will be lvl75 power gamers who wants that 5-6% edge…
  • HELP DESCRIPTION 

    Design your very own Jin the way you like.

    A possible practice for the game would be that all the lore-appropriate features should be apparent on the preset stuff, like horns. Similarly lack of nose, ears or t…
  • Clearing incursions will make new ones at the same difficulty appear after a short while. I also clear Devourers but only if they are close to where my ship is and if lucky a decent incursion will come next.
  • It could be helpful to make ship target lock 360 degrees as well. Ship beacon works 360 degrees, one would think sensors could work 360 degrees as well.
  • First of all, games like Starmourn provides mechanics such that the pinnacle of PvE becomes PvP. Because all skills right now except insta-kills work on mobs. But I will get back to potential PvE improvements I would like shortly. We have to regain …
  • Being able to scan, target lock and shoot ships by using player name as the variable. 
  • In due time undoubtedly they will add further uses to both marks and produced goods. To promote certain resources developers would need to make tweaks here and there on formulas. For example changing the shield/hull bias of gravitics could be a viab…
  • Last thing I remember is that we gave nanites voting rights...after that we were just figureheads. Nanocracy ftw.
     
    I will not get into much detailed specifics or arguments anymore because I am slightly burned out by the discussion. But th…
  • That said. I am throwing the towel. Too much tribalism, way less respect for the cold hard facts. Enjoy the rest of the thread.
  • (Quote) We give thousands of marks simply completing basic courses and there is even sign-up bonus for corporations. We even give complementary mining starter set. So tell me, where is the initial barrier? It is not like you are asked to prov…
  • @Slander You do not have to do such passive aggressive statements. That is unnecessary.

    in Mining spec Comment by Zhulkarn August 2019
  • No one is writing off casual players. I have no idea where you get that idea. You can login and do whatever activity your fancy strikes. Starmourn facilitates that perfectly. 

    But being a casual player and being knee-deep in economy mecha…
  • @Azlyn "If you do not enjoy, you should not participate." might appear having a negative sound from the outlet but actually that is the core reason why someone play…
  • You are seriously asking someone to stop posting on the forums?

    People bring counter-arguments to your arguments, so the thread develops further. This is the natural form of a FORUM. This is not an echo chamber.
  • (Quote) Stop what exactly? To disagree and refute your points?

    To answer a post on the forums about economy which is one of my main interests?

    I am mathematically telling you that all your claims are untrue. So please st…
  • It is kind of conflicting that you start by telling your point is not about the overall economy and whether mining can be profitable. Then list a myriad of things that claims mining wastes time and is not profitable. Yet one should consider, to put …
  • Similar can be said for the Armormodding skillset really. Mods providing more then their +X defense/offense is something that would definitely breath some life into the trade. 

    After removal of level-locking and removal of redundancies, m…
  • For the completion of your information: Large repair autofactory was NPC discovered as well. And it was definitely a decent risk for me to shoot close to Song territory. I tried to swifly cut through the platforms, but that really left me weak on th…
  • I have done Huge Alloys Autofactory solo with a battleship. It required a few times to avoid and replenish shield but it was easy enough since the generators did not reset.

    I have used kinetic batteries since there is no difference on org…
  • That easy set of requirements work. It is all about how the faction help the miner with the burden and how the profit shared between faction, miners and producers. Or in the case of independent industrialists how greedy they are. 

    Also yo…
  • I was not being condescending at all. I said perceived initial barrier. I still do not believe players can barely afford 50 mark scoops to get out on their free interceptors to start mining and selling to the people or factions which will buy them.<…
  • (Quote) That is some decent hyperbole over there! Clearly you are not aware that factions has several ways to profit to support incentive programs. Several ways to circulate marks and resources. 

    Okay let me explain it simpler. If …
  • (Quote) I am getting what you say clearly. 

    Maybe you can suggest that in the tutorial developers should give starter scoops, probes and tethers as well. Or are you claiming that people start with not enough marks to buy 50 …
  • (Quote) Subsidies, bootstrapping the economy and such are part of the game. You cannot say, bashing and mining and PvP and Hacking all should be equally profitable things from the get go. 

    If something is not profitable but a very …
  • If I must be bold, there is nothing wrong with the way the economy is set up. Saying as such would be an injustice to the current existing mechanics. You are playing in a faction where chaos is a part of the deal and that might be correct for the ec…
  • When you target someone with Propgrab or Destruct it could grab or destroy the prop they are taking cover. That would definitely increase quality of life on that regard.