Satomi
Satomi
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Lets boycott the dictionary for making the admins look bad to the OP.
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Holo-adds. Drop them in a location and once every 5 min or so, it'll do an emote that they set up. (lasts a RL day before resetting to inventory, or something)
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They might provide a single free reincarnate later, cause you know.. cosmetic mods are a thing it seems.
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I imagine there will be a bandolier arti that may increase the number store-able to like 1000 of each, or 750.
Maybe an arti that just gives you an unlimited IED that can just be modded on the fly.
Fury arti that increases the …I just want an arti toolbelt so I can get rid of the toolkit. It doesn't even need to have a power level, make the power applied by fusing a toolkit with it, and have that be overridden by fusing a new toolkit to it.@Zaoul
Workstation deploy is a 3s balance to drop and 3s to pack. 6 seconds in the middle of combat just to have a turret focus can be a problem for som…Probably an Engineer arti that just gets you parts over time, or allow you to modify turrets without needing to deploy your workstation.Just be that person who fills their bandolier with 500 of every type of IED, just because you have the option to. Never know when those useless IEDs get buffed, right?I cannot say how much people's active heals actually heal, but our passive is 14% every 11 seconds.
Otherwise it is 22% on a 3s balance every 10 seconds.Just enough for QPC can make you not have to worry about it power.@Kax
They are (were?) a military dictatorship and Scatterhome is a chaotic rabble. We need a boogeyman of some sort!Chaos is great until the Song Dominion with their massive amount of wealth and firepower come to crush you for being dissidents. (overdramatic, but point stated)<double post> Sorry if I am making assumptions, by the way, regarding complaints.Considering I did this working with base stats to see what the impact was, and I was operating under the false assumption that the turret was attacking at the same rate as my Robot claws.
I fixed my assumption in the post with an edit. I …We lose roughly 1/3rd of our carrybot damage to have the carrybot lugging a turret around. The damage gain is maybe 30-40 damage on average, at Lv. 29 with 150 techcraft and 5389 power toolkit. (This line was made before I noticed turrets have a 6s …Probably wrong, but it feels like Scatterhome will fluctuate wildly for a bit until we figure things out.Yaaaaaaaaaaaay <--(My best response (>^^)>*)
@bairloch
Based on the style of fighting they do, I would agree with that. A riot shield with maybe a drone-control interface on their forearm or som…Tools don't make the engineer. Engineers make the tools.(Quote) Sounds like every MMO@Thaith
Can't forget having free class swaps so we are able to try out classes without losing half our investment with each swap.As an engineer, I just loop 'bot claw .. target' over and over again until it dies. I also have an automatic stimjector for healing. I'm only Lv. 19, though. We'll see how much harder it gets.Even if credits cost 20k marks, it'd still be 5 credits.. so.. I don't really see the issue.Urban Dictionary says that Bushie is a mistake, or an easily avoidable screwup. That seems to semi-fit :P
It would appear Australia has a different meaning for it, though.Clearly Mindsims are protected by the GNU public license.What you're saying is that the only reason to dual wield is for the 'cool' factor? (two toolkits looks ridiculous but 2 PIECEs or 2 Kithblades might be a bit neater)This is probably silly, but I'd like toolbelts instead of toolkits, since I noticed Nanoseers get wearables that boost their power. Why carry things in your hands when you have a carrybot to do that! :pleased: