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Minion

Minion

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Minion
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  • Four thumbs up (Krona) for the new terminal instances. Solid, straightforward and fun. Thank you!
  • Again, you are framing this as if this is a major problem in Starmourn which it isn't. It is entirely unrealistic to cater to everyone's perception of what is or isn't appropriate for them particularly in a game built to be edgy. It is not unreasona…
  • Communication in many forms can certainly hurt. There are things (like a report of issues results) that should not be publicly available simply because it does not do the community good. If even one harassment claim doesn't result in a ban, those wi…
  • The admin of this game are not law enforcement officials and should not be expected to report as if they are. They are providing a service and have provided plenty of means by which these situations can and should be handled. Just because they were …
  • (Quote) I am not a rookie captain and was actively ensuring all of these things were in place. I am not exaggerating the amount of time I searched for a spawn. Thanks.
  • (Quote) I have instances where I have flown around a zone for 10 minutes waiting for a spawn. Now, that was with another ship in the same incursion so there is a chance that they were getting them instaed of me. If that is as per design, the …
  • I would honestly prefer it not become another mini game. Mining IRL is tedius and boring. Flying and finding gas and asteroids is the mini game. Finding a station close to you with the right refinery is the mini game. Not everything has to be slappy…
  • The whole original em path was supposed to be different and interesting in general. They reverted it because it simply didn't work the way it was intended for any class. 

    As it is, they really need to focus on making the current paths wor…
  • Cool idea. 

    From an rp standpoint, I would say that the reason regular bags exist is that there are many people on each settled planet that can't afford to get off planet let alone tech that sophisticated. I would like to see some armored…
  • I don't think there are cows, are there? They disappeared when earth did.
  • I think a big part of why faction chatter has died down is because of the way people have policed faction chat. And, inevitably, there will be people on faction talk that you don't want to interact with. City chats and the like are just not that pop…
  • I can understand that. Honestly, I'm glad that they aren't doing the guild split. I do think that small, unique dynasties are at a pretty distinct disadvantage. The current system only really facilitates the idea that everyone should group together …
  • Also, doing an influence system would help smaller dynasties that are very active because they can access things even if they can't get the numbers. A Tukkav only dynasty would likely never gain enough ground to have a bank account on sheer numbers …
  • So we end up with 200 dynasties with 2 active members in them. If you want something novel, you will have to work harder regardless to gain and keep membership or use a clan and save yourself a lot of marks and headaches.

    EDIT TO ADD: Als…
  • The tough part about Dynasties is that 1. You are paying for them and 2. There is no guarantee that anyone will want to join them. This makes it so that you are going to be fighting an uphill battle against very general dynasties if you want to buil…
  • If you're deciding to go elsewhere because of the current state of crafting/shops, which is in very early beta and will only be improved upon, you are being rather short-sighted. 

    An idea I would like to see is the ability to custom color…
  • Is there a way to control the props that spawn inside personal ship rooms?

    How often/how many are supposed to spawn in them?

    Will ship boarding ever become a conflict mechanic?
  • I think you are confusing the end result with the journey. Cloning, boutiques for genetic engineering and rejuvination, mindsims, etc. are all steps in the process of perfecting a race through science and technology. The bushraki may have more integ…
  • (Quote) To be fair, there are plenty of examples of genetic rejuvination. There are boutiques on every homeworld that allow you to change appearances like eye color, skin color, ear shape, etc. That these modifications are locked out from the…
  • I'd be very interested to see what the race breakdown is going to be in about a week when everyone has made the recombination decision.
  • I am not sure I see how it could be considered brutal when there are no consequences for losing. It isn't bashing, it's a puzzle. You should be failing fairly often or it isn't an actual challenge. It becomes just another mindless grind. We don't ne…
  • I was able to grind through 6 levels of hacking xp pretty easily. Just having the gridscan (lvl 2 or 3?) skill made it pretty difficult to lose. There aren't really any consequences for losing a hack so while I did have to grind a bit, there are ple…
  • Of course they get an advantage. They are willing to spend thousands of dollars for words.

    Whether we like it or not, that is the IRE model. I come for the quality of game and people, not for the e-peen. I don't pvp a lot but I am willing…
  • So, because you broke into a locked door, you want everyone to fall over themselves to reward you? Most of the rooms you are hacking into are secured storage facilities. You are commiting a crime... why would the people behind the doors be happy to …
  • While I do agree that it would be nice to not be policed for designing purely out of convenience, if I were making a game from words I would want the words to be consistently styled. Particularly if people are paying me to play with my words.
    <…
  • I don't see custom design tradespeople as doing the game a service either. This is coming from someone that has been involved in trades in every mud I have played. I was also an admin for a small MUD and worked exclusively with trades. 

    T…
  • I think the main issue with Starmourn is that we are comparing vastly different economies in vastly different games. We have to realize that it is highly doubtful that this is the final draft of the trade/store set-up. Patience is needed until we ge…
  • (Quote) 1. A. Imperian is not a good example as it's in completely free state with Lusternia soon on the way. Achaea would be more accurate and the price is the same. B. You're correct that I don't have to respond.

    2. It won't be r…
  • 1. We've already discussed that the design tradeskills are not that much more expensive, if at all, than the other IRE games and why there is a gate to them. Not going to rehash it. 

    2. They're still trying to establish design standards i…
  • (Quote) You may have been able to tell because you know how people have been acting in Scatterhome but it sure as hell comes across as toxic to someone who doesn't know. Just because you thought it would be funny, doesn't justify talking to a…