Indi
Indi
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(Quote) The crash one definitely. Life support - maybe. If it only triggers from damage kills and doesn't heal subsys or affs, then it's basically just vitality rather than starburst. Would need more details to be sure.
HOWEVER, ei… -
It's a lot easier to get into aspects of the game that are a lot more daunting in Achaea (such as pvp). You don't need a 'system' to cure or attack for you, or track stuff. Some clever echoing of information is helpful but not necessary. Skill/Abili…
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Can't wait until the first 3 way battle for a single CP (am I reading correctly that it could be possible?)
Edit to add
Without the guards is there a difference between cp levels now, aside from in space? -
Will it work on updates posts as well?
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It looks great, and the fact you've achieved it in tintin++ is simultaneously impressive and horrifying.
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(Quote) I wouldn't participate in this rubbish if I was in Song or Celestine either, to be fair.
We're here to have fun. Period. -
@Kitrana
The game has an active dev team. It's slow at the moment because of the producer change, of course, but it is still active.
So there is … -
Put asteroids back in the wild. The moment they are dragged anywhere they stop growing.
Do similarly with gas clouds.
Then:
Introduce other methods of resource gathering for factions and clans to engage in. Larger rocks for perm… -
I think the very concept of gas farming is stupid. I like it mechanically - people fighting over a resource like that is great - but the suspension of disbelief required is a bit much.
If defendable resources are a fun mechanic, we can ha… -
(Quote) I have this copy of the MSys.nxs file, which I downloaded and briefly tested on 2nd Feb.
https://www.dropbox.com/s/2hjnncw1skuoxcp/MSys.nxs?dl… -
Does it show on ship beacon? I've noticed, without scoops, that beacon sometimes detects clouds, and other times I fly past them in visual range and no cloud appears in the beacon output
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So long, congrats in advance (for the child, not for leaving IRE), and best wishes for your future
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@saturnine
Well, even if you go all in, you have a less than 20% chance to get roughly 30% less damage on a single hit. Even if it literally procced once … -
Yeah, but it was obviously the intention that it would be, and that aspect was supposed to bring something a bit more interesting and challenging to the class.
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@Paqu
The changes leave engineers in a strange place, but don't forget that the first classlead round is soon so we have the opportunity to get things changed … -
In my opinion the footer is the most valuable piece of screen realestate. It is right there, adjacent to the line showing the most current bit of information from the mud, so it is where my eyes at least, tend to linger.
So it should disp… -
I bet bogans still exist though.
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Morning for me, so my brief look and results aren't worth too much (did it while eating breakfast). Initial thoughts are that shock is much slower than claw was, and that delta deck bots at least seem to resist more than 20%.
But, I'll p… -
Check the map zoom? I only see symbols if I zoom in too far for the map to be useful. Someday I'll look into replacing symbols with colours.
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Eject if you have more than three bullets in the clip before starting the fight.
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Engineers see tangible improvements when they incorporate sear, magnotron and turret control. It's more involved than scoundrel as the ideal 'rotation' changes with each mob.
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(Quote) On the other hand, by spending time healing instead of killing faster, you take more total damage per fight and therefore have to heal more damage before moving to the next target.
If that doesn't make sense - sometimes I s… -
It's hard to know the state of engineer pvp without EM damage numbers being tweaked first.
Is there a chance the EM numbers could be tweaked at least a few days before the class leads/reports thing is opened up? -
Oh wow, the actively attacking mob is the bottom one? That means it works like Aetolia's config oldtargeting. I can work with that although it's a step backwards.
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Even with the toggle how do you know which to target? Two of the level 30 areas have mobs like this, though it is easy to crash away from. -
There was a training dummy in the sentaari guildhall in Aetolia, when they were in Ashtan, and you could tell it to attack you back, specifying exactly which tekura combos to use.
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Thoughts on weapons belonging to small slots being equippable in larger slots? But not vice versa.
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Also IEDs can aoe, depending how they're set off.
I think that is what gritblast does as well, if you don't have an IED primed.
And outgunned in gunslinging.
I assume cavein hits bots.
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The class also doesn't really feel/play like an ent or pet class. The bots don't passively attack; they just enable a skillset of active abilities. That is, a list of important abilities are gated behind the presence of 4 bots.
The parall… -
In my opinion, a boring and useless ability. I'd rather not waste dev effort on it. But maybe that's just me.