Garryn
Garryn
Reactions
Comments
-
(Quote) It already works as suggested here, with a larger fluctuation.
-
(Quote) Hm. Went through reported bugs for BEAST, seems all we have is a bunch of Missiles reports and one semi-obscure Focusfire interaction (not counting minor issues like a wrong message in GMCP). Both will be fixed shortly, if there's any…
-
We'll be doing per-class stats, yeah.
-
Let's see ...* previous manufacturing bonuses should all be intact* location and spec based bonuses should stack* for the mining bonus, every asteroid/gas is treated as 10% bigger when you deposit it at a …Re arties - we'll be introducing some changes / clarifications soon.Re modding - arti damage mods do not stack, you can only add one of these to a weapon, leaving other weapon slots open for regular weapon mods.
(Quote) They reset daily, use them or lose them!
Should work on anything that you can DESIGN CRAFT. Needs to be active, yes.
Fixed now.
Yeah, we're aware of both those issues.
And the changes are in! We'll be adding some more mission types too once the kinks are worked out with the current ones,
Making some changes, just noting that the requested items should restock every RL day.
It's based on the side of the ship, not on cardinal directions.
Thanks for the feedback! Definitely something that we need to improve.
Fixed those messages, as well as counterzap. Wireblock abhelp was incorrect, it never scaled to EM damage, but to existing WW damage - the help is now fixed.
(Quote) Yep.
(Quote) They don't count towards rankings.
(Quote) Oops. Fixed.
(Quote) They both get extra damage from hypertension - bloodsinge also scales with bleeding, bloodburn gets more extra bonus damage. We may repurpose one of these in a future update, as they indeed are a bit too similar.
(Quote)Looked up what you were doing, seems you had a level 50 weapon at level 63 and no points invested in the affecting stat - that's going to skew results a lot.Anyway - we're checki…(Quote) That was a bug, now fixed.
Hrrm, mindswap is supposed to only give afflictions that the target doesn't already have, is that not working correctly?[update] Apparently not - fixed now!(Quote) Right now, the Aim stat and level. This may change.
(Quote) Would recommend playing with the changes a bit more, it was an upgrade!
Awesome feedback, thanks!Some comments - will add these to the changes/fixes newspost later today, too.Confound repeating afflictions is intended - repeated afflictions still do mind damage, so the attack isn't wasted. I t…