Dodger
Dodger
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Open alpha weekend would be so, so awesome.
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Hey, I had absolutely no coding aptitude when I started, but what I did was take apart my friend's system and figured out how it worked—how to write functions, if-then statements, and so on. Eventually I had built my own aff tracker, limb counter, a…
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(Quote) I can see it now...
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(Quote) IRE games have always been high-octane and fast-paced and people who play them learn to type quick and read even quicker. There's no gear barrier and even the people that spend hundreds of dollars on artifacts can be beaten by an unar…
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(Quote) Traditionally, in roleplay, being "half human and half X race" is very difficult to do successfully, and is seen as a "unique" character gimmick rather than anything that can actually enhance their story. People who do this in other I…
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(Quote) I, the player, would be referring to the character's accent in roleplay. "Pepper speaks with a distinctive country drawl", not "I'm Pepper, and I have a Southern accent".
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(Quote) Manually putting in curing commands is an important combat tactic in the other IRE games (making people to waste their curing balances by forcing them to touch tree for example is a vital part of some kill methods) and it's also how people …
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This seems like it'd be important for Jin roleplayers: How is the lore of Jin culture revolving around death going to translate into the game mechanics of one's player character, and other player characters, never really staying dead?
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It was obvious from day one.
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(Quote) I'm hoping that even if you can't have them in terms of game mechanics, you could at least roleplay it out. I mean, people do that even in the fantasy IRE games.
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(Quote) I imagine that if the BEAST's armor is a physical item, you could certainly customize it to look any way you want, as is standard in IRE games. (Either through tradeskills, or submitting the item for admin customization.)
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I aim to misbehave.
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I really frigging love AI/robotic characters, and all the philosophy and quirks that come with exploring them (see: Prometheus/Alien Covenant). Will I ever get the chance to roleplay as or interact with an AI, or androids, or anything of that nature…
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(Quote) "The Outback" is part of Australia, but "the outback" as a general word doesn't seem much different than "the bush" or "the country". To me, it'd seem like a generic enough term to use in an Australia-less world, but has a specific im…
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(Quote) For example, I play a human in a sci-fi game who speaks in a ridiculously laid-on-thick Australian dialect with an almost incomprehensible set of slang vocabulary, which does fit in with her "duct tape and prayers ramshackle outlaw fl…
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(Quote) So there's no room for Earth-based slang or accents, then? What would a human sound like, or what kind of colloquial language would they use? I'm hoping to establish myself as a solid roleplayer, so I'd love to get as much info on the…
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You got rid of equilibrium? So all actions work on only one balance now? Is there at least class balance?
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Scatterhome sounds cool as hell; I've always been a fan of the scrappy human outlaw types.
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There's actually a bashing area in Achaea that exists both in the present and "in the past", but it's less of direct time travel and more of a 'pocket time period' kind of thing you can get access to. So maybe there could be things like that in Star…