Cubey
Cubey
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While we're at it - how 'bout changing default wetwiring to prioritize health, or at least making the ingame WW tutorial not so obtuse and useless?I suggested this a while ago and nothing happened and in the meantime I see newbies di…Bluntly - not worth it. A single death is 1000-1900 marks, that's barely a blip in your budget unless you're below level 30 or something.I'm exaggerating obviously But really, dying costs aren't "prohibitvely expensive". Dying 5+ tim…(Quote) I cleared the storyline ages ago and could still do it, so...
New main story sidequest made me sad but like, in a good way.
IMO rng-based damage reduction doesn't belong in a game like Starmourn. It works for MMOs, your WoWs and FF 14s because pve lasts longer, everything takes more hits to die so the reduction averages out over time of a single group pull or boss b…Make a new variable. Let's call it @tar1. Now make a new alias, for example: settar <targ>. Action: modify variable in MWP Tether and ship combat aliases on Nexus Comment by Cubey March 2019Kinda a shame for the attached endgame bashing area if no one will use it. Shame because see above: lore and descriptions are great.But then nobody hunts Deisk either, for similar reasons - too dangerous, too out of the way. A zone b…Sooo...Now that the dust has settled is there any reason at all to go to the station?Don't get me wrong, the room descriptions are fucking amazing. Really capture that Gigeresque feel. Shame the mobs are incredibly …I was there on Lusternia's opening day. Some of my earliest memories include trying to build up New Celest's power back up from -1000 by hunting leeches and starsuckers for 2 power each.Didn't play it for over a decade and frankly I'…It's not even too late for me. Go go European times.
(Quote) That was 40 IC years ago so probably not. But if characters are meant to hate each other then you can bet it's one bit of lore I'll ignore. The cold war scenario we got right now is much more interesting than "grrr me good you bad, me kill"…(Quote) Don't fly around. Wait and let ships come to you as they spawn.
Quick and dirty idea that is probably really hard to implement and also totally ripping off Lusternia's villages:Every once in a while there's an emergency at a cosmpiercer because it comes under attack by Ishvana - possibly some kin…(Quote)This post inspired me.Guys, use existing incursion mechanics but for mining/scooping. Course it wouldn't be incursions anymore but rather sightings of valuable meteorites or gas clouds. These would work similar to incu…Make mining/scooping less brainless if you want to, yeah. But also make it more profitable - I won't touch it with a ten foot pole because it's less money than incursions and incursions are already far less money than hunting endgame areas.Couldn't have said it better. The way they're now, cosmpiercers aren't a pvp experience. They're a pve zerg experience with some pvp elements if you screw up. Dunno how domoths are set up since I stopped playing Lusternia before they were intro…Music for that second one:(Quote)Look at Mass Effect series - lots of planets but each one is only a zone or two and you visit them only when it's relevant to whatever Shep's doing right now, or if it's a trade/quest hub.Starmourn's the same. You only visit…Question to y'all seers: grounding counts as aggressive action or not? Sounds like it'd be useful against jerks who didn't get the memo that pulling folks out of saferooms is bug abuse. Or maybe I should start throwing issues around...
* All robots and similar targets now have 20% resists to all forms of damage except EMExpert a surge in newbie deaths by malfunctioning drone.EDIT: Oh yeah and RIP seers/engies. Furies will eat you alive now.
(Quote) Also depends where you hunted. Some enemies don't deal subsystem damage so WW jumps straight to health regen. Others, no such luck.
(Quote)Nope, it's "bigger means slower" that is thematically wrong. It's an idea that has successfully spread through popular culture, but that's because popular culture perceives space as an ocean only black and sometimes three-dimensional. …(Quote) This. Not everyone wants to be a part of a big happy family uwu. Let us misanthropes stay out of dynasties and not get punished for doing so.
(Quote) I have 0 pvp kills in this game and all my pk interaction was limited to friendly arena spars.
(Quote) Bzzt! Wrong as usual. Only two classes have PvE on this level of mindless single action spam - beast and engineer. Even then the other thread proves engineers have other viable options, only why bother doing something more complex whe…(Quote)Fluff doesn't matter. If all you do is press the same hunting button over and over then it makes no difference if the action is fluffed as you stabbing with a dinky-ass dagger or flipping out and remaking reality in a 90 second c…(Quote)Nah. It's not that the players attacked the NPC for no reason. Mr Shampoo Commercial permakilled someone so Song peeps went "not on my turf, get him!" Makes total sense to me. IC actions = IC consequences.Getting miffed here…(Quote)Hate to be the "ackchually" guy but actually, Song is blue, Celestine is red and Scatterhomies are green. Go probe a piercer guard and find out*.* not recommended atm unless you're Song. You'll die.
Unkillable mob + players spamming aoe and only hitting each other = hilarity
(Quote)This. Arenas are implemented so well in other IRE games, compared to that pvp in Starmourn feels so basic and unsupported.No SPARWHO, no ARENA WATCH, no support for team games*, technically there's support for f…