Cubey
Cubey
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Making another player lose ten bucks worth of ingame stuff is not "spoils of war". It's griefing coded into game mechanics. If I wanted that, I'd play EVE Online. But I don't, which is why not only did I not take peoples' cargo (mea culpa: I di…(Quote)The nicest person who never returns others' INRs. The nicest person who actively hunts down ships that aren't a threat and returns to steal their cargo (also applies if they get blown up by generators). The nicest person who, in …Armor in npc shops is overpriced. There's also little difference between protection values armor offers until level 70+ so feel free to buy cheap crap from basic newbie stores at Omni just to have something to wear. It honestly doesn't m…Rhindara please, give me a break. Why are you agreeing with posts above when you're one of the biggest griefers still left in the game and a major reason why I dropped it?Also I bet you and Yayeh had a lot of fun dou…The real problem is the community. Starmourn doesn't have many players so you'd think we'd all work together to fix that. Wrong! Even in such a small game, tribalism runs rampant - the most oft-encountered player stance is that if you're not a …(Quote)It's true though. The game currently not only allows but encourages griefing and bullying tactics. Attacking when the other faction is at its weakest, when it can't defend its cosmpiercers, or if someone does - making them…(Quote)Maybe don't accuse me of abusing bugs then. Your statement that I "then proceeded to abuse it as often as I could" was pure conjecture to make me look bad, and once again, now that I'm calling people out on this passive aggressiv…(Quote)Equip yourself with reading comprehension, then try again.(Quote)This thread is proof of that. No change to cosmpiercers was implemented unless 1. it was suggested by a song player or 2. it was updooted by song players.Need more proof? I had bugged (as a priority bu…How many of those 6s were over level 50, I wonder. I remember when y'all were wrecking song at Danica station but that's because their defenders were lowbies like Reeloc or Flipilaria.That was ages ago and everyone is lvl 75 now. Goo…Yeah, I'm sure "learning to work together" means I'll magically defeat 4 enemy combatants wailing down on me. But here comes the updoot brigade to show you're right and I am wrong.BTW the only case I recall when you …I'm done with this garbage. No matter what superficial changes are introduced, in the end it still boils down to more people = win. There is no incentive to being a better combatant, only to having a bigger zerg.I di…Noice. Also amusing how celestine got a ministry of roleplaying now.
(Quote)Quick math: 32 cosmpiercers, cooldown of 24-48 hours each.There's an average of more than one piercer opening every two hours. Of course there's times when none are open but that means there's several …(Quote) Sounds like the easiest solution is to make overload not work in combat. Other tricks can move you what, up to 15 tiles? That's enough to maybe have a getaway from a tricky fight but not an instant "fuck it I'm gone" card.
(Quote)It also means the closer to synchro you play, the less useful your slivers are. Why bother clearing a mission if its only bonus clears in 2 hours anyway?The daily resets are a bit much in general. Maybe have 'em last 4…I usually have only critical things to say but I'm glad with the amount of feedback we get from the devs. Makes you feel like what you're saying is being listened to and doesn't just fall into the void, y'know?
(Quote)Plz no. Everything else in the thread is fine but not this. It's the equivalent of pretending to be another player on foot, the potential for abuse is too much.Also nobody uses target locks in ship pve or pvp (or at le…Yo, piercers are resetting prematurely. Each time I check COSMPIERCER LIST I see different numbers there.
First of all, Angry GM is good stuff. I don't agree with everything he writes, but he often writes good, concrete, no-bullshit advice.Now, you want me to rank these? That's not easy because I value different things depending on what …Bought food from a shop, got a snarling goredog instead. Waiter! My dish is too raw!
Galaxy brain opinion: these last few days where piercers were impossible to take over is the most fun the game has been in a long time.Piercers are stressful garbage and don't work as an engaging pvp mechanism. Doesn't matter if you …Once again, what help? I know you did cosmpiercers so you know how large they can get. Even for small ones, 20 guards equals an average of 2 per room. That's barely a speed bump - one level 75 character can clear that.I'm not sure if you ran the numbers on your "ideal" compromise, but wasting 20k+ on guards that will average out to 1-2 per room is laughable.
(Quote) You know what? I agree, inclusivity is good. The current system doesn't encourage it though.
(Quote)Man, dunno what your PvP experience in this game is, but the way Starmourn works, more numbers is win. Skilled players can pull off a victory despite a slight numerical disadvantage (for example 5v6 or maybe even 4v6) but …The problem with channeled attacks is how unforgiving they are. If I attack at the same time as a mob and the mob decides it's time for a channeled attack? I won't be able to interrupt it on time. Okay, on some classes I can because their attac…(Quote)This. The system is still broken. It's still zerg-promoting "more people = win".These changes do nothing except increase the number of hackers attackers need to take over. In other words, further promotion of zerging.<…Yeah I never got that one. Throw it to the "who thought that's a good idea" bin then.
What's the point in warping after generators are already down? This change is pointless.