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Cubey

Cubey

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Cubey
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  • Yeah, noticed the same thing - leveling takes forever and everything drops tiny scraps of money (while of course prices for goods and amenities are as they were in other IRE games). If the intention was to slow down player progress and make it …
  • I managed to get unstuck by recreating my character - I cleared the tutorial up to and including the spaceship navigation basics and everything works so far. No time for more right now but if something breaks again, I'll make sure to let you know.
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    Lovely. This is some Lord of the Flies shit right there.
    BTW 9 hours later, still stuck in the tutorial.
  • Here's my own feedback:
    First of all, still broken and very easy to get stuck in. Quitting and reloading sometimes helped, sometimes it didn't. Currently stuck on the space ship you get on after you escape the loroi, with no further p…
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    This is why I do planned/organized RP only in freeform games, or games that are so small scale that absolutely everyone is on the same page, such as tabletop for 4-6 people. In games with mechanics such as Starmourn, there can be…
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    EDIT: Still a slippery slope argument but a moment after writing my post, I realized - I can think of several examples from my RP career when people used OOC terms and yet it wasn't immersion breaking or unfun. In fact the people who u…
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    Yes, very much this. Descriptions are OOC and aimed at the player. If a description is more clear or vivid by using terms that may not exist in-character, do not let that possible non existence stop you.
    I remember an a…
  • Any race can be present in any civ though. It's not like Lusternia where each race had a clear city/commune affinity and it was very rare to see its members outside of their designated civ, assuming they weren't banned or heavily discriminated …
  • As I mentioned somewhere else a while back, a race's popularity (in my experience from years of playing MMOs) depends on three factors: 1. pretty, which usually means human-like; 2. cool/badass; and 3. easy to roleplay. 1 and 2 can very often b…
  • You don't need to write or participate in stories to be roleplaying. Roleplaying means "playing a character". If your ingame actions are consistent with your character's personality, if you act like your character would if put in a given situat…
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    Consider this: the Dominion will probably entice the kind of player who stereotypically doesn't like talking on forums and other social outlets, unless it is to discuss mechanics, post logs, etc - which we obviously can't do because th…
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    This is why I expect Nanoseer not to be super popular, but Fury is a sword wielder, and sword wielding melee combatants are an established thing in science fiction. You have Jedi Knights, you have street samurai and other …
  • Maybe age should just not be a thing in this game? Frankly it's more trouble than it's worth, let the players decide how old or young their character is. Character seniority would be decided by the day they started adventuring (that is, when th…
  • For long time I wanted to play in the Song Dominion but for various reasons decided against it. Never was a fan of Scatterhome so that leaves the Ascendancy by default.
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    Not very surprising, especially for the lower ranks. I'm speculating W'hoorn to be much higher though - cat people were always popular in IRE games and MMOs in general, and I don't see why this should be an exception. I fully exp…
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    See, here I was going to provide an example of what I consider second type roleplaying and ask if you think it's "real" roleplaying or just staying IC - but bairloch did it for me. Do you think what he's doing is preferring a rea…
  • So you're gatekeeping and saying "this thing I do is RP but this thing you do is not". Got it.
    Also cool points for false equivalency and acting like anyone who doesn't do "performance art" is just playing themselves and staying IC by…
  • @Kestrel You tell me not to confuse means of pursuing RP and content of RP, but in my experience there is a significant difference between the way roleplayin…
  • I'm not interested in this kind of service. In my experience, there are two kinds of roleplay. The difference can be subtle and complicated at times but basically it boils down to:
    1. Structured, OOCly-organized RP where you see…
  • If we're going to throw ideas around here then I'll agree with Pollivar's - if you have to punish players for dying, make it downtime. Loss of experience is counter intuitive: in PvE it means you are punished for grinding by more grinding, and in Pv…
    in Death Comment by Cubey December 2018
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    Death in IRE games is already boring and trivial, penalty or not. Dunno how your experience looked like, but when I used to play death was never meaningful. In PvE it was "woopsie I did a bad", and in PvP penalties for dying never stop…
    in Death Comment by Cubey December 2018
  • Exp penalties for dying are so 90s/early oughties. If you ask me, we should get rid of that.
    Lorewise though, the used method brings an interesting question - are you still you after you die and get cloned? Or just a different being w…
    in Death Comment by Cubey December 2018
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    375 is more than enough to maintain genetic diversity. Technically the bottleneck required for successful repopulation (without everyone being inbred accidents) is somewhere in double digits, even very low double digits if you as…
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    Humans are always popular in any MMO, it's the law. I fully suspect Jin and W'hoorn to be very popular as well, followed by Ry'nari and maybe Shen and Nusriza. As the least popular race I fully expect the Krona, probably followed…
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    Okay, first of all curse me for writing a very long post and then accidentally deleting it all. At least now I can write a superior, concise version instead of a tl;dr block of text.
    Before we begin: by online roleplayi…