Aya
Comments
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Trigger types in the editor are no longer coloured in this update. Previously if you set, say, regex, it would be blue. Beginning of line, red. And so on and so on.
Am I missing something with this? -
No go. Curious, because I'm fairly sure my symbols vanished at the same time as when first auto updating to this latest map.
Edit: there are symbols at Fontain Station, but none anywhere else, such as Omni and what not. -
(mapper): Re-downloading the latest crowdmap...(mapper): The crowdmap map was updated (see full changelog). Latest improvement is: Features nowsupported: try GOTO FEATURE JUNK! Partial map of Wundishu Biotech added.…
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Latest crowdmap seems to no longer display symbols on the map (J, R, etc). Anyone else or just me?
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How about playing the game and trying the new changes for more than 10 seconds before lamenting about how dreadful everything is? (By the way, it's not dreadful at all)
If you can use frenzy, use it, if not, don't. It's not even hard. -
Except it isn't. Did you actually read all the changes? Nanoseer just got buffed amazingly. Frenzy every 30s even while off balance? Speedup having a .40 cast time? Freeze and limbdrain doing amazing damage even without frenzy buff? This is so aweso…
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With the pointzero/freeze approach, doesn't limbdrain do more damage?
Edit: It doesn't! At least, a single hit does, but the stacking damage of freeze really wins out.in Lets talk about Nanoseers abilities. Nanoseer General Comment by Aya January 2019
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Concerning pvp wetwiring system damage, I noticed it too while gathering the numbers for subsystem effects, where, for no obvious reason the damage will suddenly cascade hard, reducing every system to nothing in a few seconds. While I know that havi…
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I intend to, after all, I'm interested in positive discussion not drama. Contributing nothing of merit while belittling others is not only pointless, but immature.
So, regarding bashing: having played mostly as Fury, Engineer and Nanoseer… -
Nothing about nanite generation, totals and requirements needs be set in stone and that, like virtually everything posted about here, is very likely open to further change given the ever-evolving state of balance at…It's not theory but nor is it perfect science and I think, at this early stage, that holds true for every ability and every class. So far I've had some success in attempts to maintain distraction and sluggish via means of analyze since after the cha…Having dueled quite a bit and spent a considerable time working with the Nanoseer class, I don't think it's anywhere near as bad a post like the one above would suggest.
Outside of lacking for damage in regards to affliction/subsystem bas…