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Anonymous

Anonymous

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Anonymous
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  • Either way, it's basically a pointless ability now as the damage is trivial, it's no longer worth the time or lesson investment. Way overshot the mark on this one.

    Edit: I take this back, they didn't nerf the PvP damage that much, so I'm …
  • I think Scoundrel nerf was probably more unwarranted. We actually got a 90% damage nerf. For an ability that is a huge lesson and time investment (Shrapnel), since in addtion to making the bombs on a 4 second balance, applying the shrapnel is anothe…
  • I really like the low XP cost of death, but the short respawn times leads to degenerate gameplay.
  • I think the biggest change that needs to happen is the death timer. It should be about a minute down time or something. It's a bit ridiculous that if you are in a small station, if you fight someone and they die, that they respawn before you've even…