Drug trade skill: Questions
The idea of drugs as a tradeskill is what really brought me to Starmourn. In fact, Solus IC is a known dealer and even his dynasty has it as one of their specialties.
The questions are as following:
What is the plan for drugs?
Is it going to be one time use consumables or merchandise that we can smuggle between stations and make marks off of?
Perhaps it will be like gleam with boosts to a stat while a negative to another? (I know some folks oppose this idea but it is a legitimate question)
Unlike food and clothes not everyone does drugs, how do you plan to make this a trade skill worth investing into with such a niche crowd?
That's all I have for now but feel free to express yourselves folks.
The questions are as following:
What is the plan for drugs?
Is it going to be one time use consumables or merchandise that we can smuggle between stations and make marks off of?
Perhaps it will be like gleam with boosts to a stat while a negative to another? (I know some folks oppose this idea but it is a legitimate question)
Unlike food and clothes not everyone does drugs, how do you plan to make this a trade skill worth investing into with such a niche crowd?
That's all I have for now but feel free to express yourselves folks.

Comments
Drugs doesn't particularly mean narcotics.
Taking drugs for defences would be nice.
Other ways of drugging up your enemies would be nice.
Custom drugs?
I don't take drugs. Losers take drugs.
I take COMBAT STIMULANTS.