Best Of
Re: Character Concepts
The way people've been talking, I don't think we'll have any corporations not doing shady business.
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Re: Character Concepts
A Songian Jin scientist! She specialises in geology and climatology as pertain to terraforming. Her B.E.A.S.T. was a hazardous environment suit, once upon a time, before she got to tinkering.
Re: Roleplay & You
I plan to make an OOC clan for RP-driven players right at launch, which of course anyone interested will be welcome to join. Hopefully that'll help a little, at least in matchmaking interested parties etc. But I agree with you wholeheartedly, it'll be up to the players to cultivate the culture they want and nurture it.Quean said:My experience was first with Achaea, which had amazing RP (I still get goosebumps from the memories of the rituals and romance I've had), and then I was among the first players in Midkemia, which, in those initial days, had - as far as I remember - almost none. I recall being utterly disappointed and quitting fast. But then I figured something out. Achaea had years of accumulated Player experience, of people writing texts to fill the libraries, experimenting with rituals, conventions and other forms of interactions. Now, I am of the mind that the game will not just have a "vibrant roleplay community" unless we put work into it. The devs give us an engine and a world, but the RP environment will be ours to grow. And I intend to do just that.

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Re: Beta contest entries
Since I've had many questions about it. We might do more rounds of closed beta invites if they're required. I'll be sure to post up a note here when/if they go out so you guys can check.
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Re: Beta Contest Commentary
I feel like I was waiting for the letter from Hogwarts and it never came...
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Re: Beta Contest Commentary
Obviously me not getting in the beta was a mistake and I'm just waiting for them to realize it and send me a new invitation email.
stares at his inbox as a single tear streams down his cheek
sniffle
stares at his inbox as a single tear streams down his cheek
sniffle
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Re: Player Shops
Player shopfronts are not physical locations, so there's no player-run bars/restaurants or anything like that right now. That's not to say there won't be opportunities down the line (I've got some ideas for that sort of stuff when we do a planetary exploration / colonization system in the future.Kestrel said:So I know my question was already answered, but I just wanted to verify:
Does this mean there's no way for us to open an in-game shop where other characters would physically gather/congregate? For example a restaurant, a bar, a market, etc.?
Player-run shops are only for selling things, not for hanging out etc.?
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