Tecton
Tecton
Reactions
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Re: Q+A Madness - Jan/Feb 2019
I think the build system is a bit to slow to change (it currently processes once per real-life week), I could definitely see scaling it back to run through every day or two (View Post)1 -
Re: Q+A Madness - Jan/Feb 2019
Yep, we'll open up general classleads in the near future, and ideas like this would be fine additions. (View Post)2 -
Re: Q+A Madness - Jan/Feb 2019
No plans, no. We're a multiplayer/social game, and we're definitely wanting large social melting pots in the form of factions, rather than subdivided ghost towns in guilds/houses. (View Post)5 -
Re: Q+A Madness - Jan/Feb 2019
I'm not going to give out numbers or strategies, so paring this down to the ones I will answer! Affinity: It syncs with zap, and synergises well with other classes. Whether it's really worth… (View Post)1 -
Re: Q+A Madness - Jan/Feb 2019
Yep! You'll probably see those in future areas (View Post)3