Montem
Montem
Reactions
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Re: Nexus Miniscripts
@tysandr Hey, just wanted to say this is really great. Can't wait to tear into the code to see how you did all this. It's really cool. (View Post)2 -
Re: Grinding to max level
Some of the stuff we develop people really enjoy. So I'm going with if (fun > 0) { display_notice('winning') } (View Post)5 -
Re: Montem System for Nexus - Now for all classes
Thanks for fixing it up. The nano stuff is the oldest at this point and I tried to add a few things without testing so I'm glad you got it figured out. (View Post)1 -
Re: Montem System for Nexus - Now for all classes
Okay I updated all this in my current version so it'll all be in the next release. Thanks @Sairys. New version is in signature. (View Post)2 -
Re: Current Clone Number
[Marks]: Your mark balance has been adjusted by -1475. ::angry: (View Post)1