Best Of
Re: Time/Dimensional Travel
Nanoseers have an ability that basically does this.Kurdock said:It would be cool for a class to be able to "time-travel" to their status 5 seconds ago, same amount of health, same amount of afflictions, maybe even same location. It doesn't sound too gamebreaking if you put something like a 60 second cooldown on that skill. Basically what this skill would do is remove one or two afflictions, or give you back some health (quite powerful against large burst damage). I think it's a nice base idea that could be worked around into something practical.
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Re: Can't wait!
Look at me lurking the forums for a game that hasn't been released yet.. x.X
We're ready whenever you are, Admin
:chuffed: :waving:
We're ready whenever you are, Admin

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Re: Can't wait!
Yeah, if we were to allow retirement into Starmourn we'd allow people to apply them to established characters for that reason.Pollivar said:Honestly, not allowing retirement credits worries me.
Would we be able to apply those to our already-established characters at least right when they start being legal? Because I wouldn't want to 'waste' a bunch of time having a char and then wanting to come in with retire credits.. @Aurelius
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Re: What's your favorite player race, and why?
Stats are not tied to race, in fact, race has no bearing on combat balance! You're free to pick whatever your little space-heart desires!Archer said:I hope that stats aren't as relevant to race as in other MUDs because I'd really like to play Jin for everything. They look awesome and I dig the death theme!
Congratulations on the forums! Wewt!!
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Re: Welcome to the Starmourn forums.
You'll notice a few of us have Starmourn staff tags next to our names, so here's the who's-who of the Starmourn Team:
- @Aurelius - Matt, IRE CEO, Sarapis from Achaea. Starmourn's Creative Director
- @Tecton - Justin, IRE CTO, Tecton from Achaea, Starmourn's Producer
- @Eukelade - Laura, Starmourn's Lead Builder
- @Garryn - Tomas, Garryn from Imperian, Starmourn Coder
- @Oryx - Starmourn's Other Builder!
Now that you're familiar with the team, welcome to the forums - glad you're here with us and we can't wait to show you what we've been working on!
- @Aurelius - Matt, IRE CEO, Sarapis from Achaea. Starmourn's Creative Director
- @Tecton - Justin, IRE CTO, Tecton from Achaea, Starmourn's Producer
- @Eukelade - Laura, Starmourn's Lead Builder
- @Garryn - Tomas, Garryn from Imperian, Starmourn Coder
- @Oryx - Starmourn's Other Builder!
Now that you're familiar with the team, welcome to the forums - glad you're here with us and we can't wait to show you what we've been working on!
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Re: Can't wait!
Trust me man, when you say that, the honor is all mine.Baedundariel said:Aurelius said:I founded Achaea, and Justin, the producer, was Achaea's third producer (there was one in between me stepping away and him taking it over. So two of us who helped make Achaea are here.
Wow.. an honour Aurelius. Achaea is my favourite game across all categories/platforms. Thank you.
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Re: Space Pirates
Mad scientist funding his experiments into disturbing melds of biology and technology through BLOWING STUFF UP.
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Re: Player Origins
Kalmar, Sweden ... gmt +1
Yes I'm a viking. No I don't have a beard. Lots of Vikings didn't have beards shut up...
nice to meet all of you!
Yes I'm a viking. No I don't have a beard. Lots of Vikings didn't have beards shut up...

nice to meet all of you!

Re: Space Pirates
Has anyone here seen the Firefly series?
I imagined my rp to be kinda like Cpt Reynolds. A mercenary sailing through space stopping at ports and cities to restock and to look for dishonest work that brings in the moneys.
I imagined my rp to be kinda like Cpt Reynolds. A mercenary sailing through space stopping at ports and cities to restock and to look for dishonest work that brings in the moneys.
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Re: What's your favorite player race, and why?
Aurelius said:Hahaha. No, you don't.Jericho said:Whoorn and Ry'nari.
The lioness thing going on with the female art is really cool. As for the Ry'nari?
Need I say more?

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