So first I will display my hand:
the new hacking changes. Thank you thank you thank you for these! They're so much fun! I have not been finding them too difficult at all; I've been really enjoying the challenge of having to explore, talk to other players in-game, cooperate and problem-solve to figure things out. I think this has been a really positive change for the playerbase, in line with other recent implementations like xenozoology and performance, encouraging players to work together, often as a faction.
However, it's clear that not everyone feels the same way. I'm of the opinion that it'd be a real shame if the exploration aspect were made much simpler, but I know that staff likes to listen to player feedback and it has me concerned.
So, in the interest of getting a proper gauge of the playerbase's sentiments, vote below. Is it indeed the case that everyone but me hates it? Or is it just a few complainers making themselves most loudly heard above the rest?
(Based on Discussion being had over on the Unofficial Starmourn Discord
"They are elect to whom beautiful things mean only Beauty."
— Oscar Wilde
"I'll take care of it, Luke said. And because he said it instead of her, I knew he meant kill. That is what you have to do before you kill, I thought. You have to create an it, where none was before."
— Margaret Atwood