Vote for Starmourn on TMS!
It looks like you're new here. If you want to get involved, click one of these buttons!
Development Status and Updates
Questions and Answers
Games and Contests
Client discussion and coding
Individual Armor Headcanon
So how do you view your nanothin protection? Capabilities, things like that. Is it even nanothin to you?
I forgot I was going to call myself Ike while in chargen, so now I'm Zarrach.
I try and ignore the fact that she's wearing armor at all. In my head, Poet is just wearing clothes. I guess the armor could be generated on demand by her nanites. They are responsible for the rest of her protection, so why not that as well?
[Cassandra]: Poet will be unsurprised to learn that she has unread news.
I take the canon description and build from there. I don't go as far as Poet but pretty close. It's not seen or felt at all, it's not even what we'd consider 'armour' with current technology, except in the vaguest sense. One thing I must have glossed over in the past is the fact that it's part of ones wetwiring, which fits how I (figuratively) see it. As far as strict functionality goes, based on a lot of class abilities - shit like Pointblank, most MWP stuff - I feel like it's primarily reactive and moves to protect specific points of impact and disperse the kinetic energy as needed.
First, I imagine all armor to be pretty dang effective for keeping people from dying. That explains getting stabbed, shot, and so on not immediately killing a spacer.
Second, I imagine light armor being transparent or very hard to spot, medium armor being fairly obvious but not bulky with gaps and various integrations, and heavy armor being more like a full suit of metal -- servos, tech, the works.
Similar to Slander's view: I imagine certain things are reactive, like the nanoseer protect skill.
So, this all means Steve's a dude wearing clothes and, that if you look at him pretty closely, you'll notice he's got a translucent sheath of armor poking through a few parts of his outfit.
Iron Realms Entertainment