Best Of
Re: Winners and Losers in Starmourn: Where do you fall?
I don't care if I lose, I just don't like losing for really dumb reasons. I've had other people on my "team" cause us to be on the losing side because they either a) completely lost the plot thread for whatever reason or b) tried to use the plot to railroad their own wants/needs when it did not suit the plot at all causing us to lose badly.
Ikchor
2
Re: Winners and Losers in Starmourn: Where do you fall?
Regardless of in-character roleplaying: out of character, as a player I hate losing, I especially hate getting curbstomped, and I don't want to curbstomp others because I know how it feels. I believe the best solution here is to create systems or pvp scenarios that are as fair as possible - in the end, victory depends only on skill level of individual combatants, that way they have no other external factors to blame.
I'm also playing this game for the sole purpose of "git gud" - reaching system mastery, especially in PvP but other aspects such as PvE, exploration, etc are important as well. Roleplaying, faction politics, etc are either secondary concerns or side effects of that.
Oh yeah and I'm a reverse Nykara - my character is a much nicer and better adjusted person than I am IRL.
Cubey
1
Re: Winners and Losers in Starmourn: Where do you fall?
Can confirm that Nykara the character is not a good person. Even though Slander considers them a friend, there've definitely been times where she's been like 'holy fuck you are damaged.' It's refreshing to see someone play a character that truly reprehensible while not being an awful person irl.
Slander
4
Re: Winners and Losers in Starmourn: Where do you fall?
You missed the "I want to lose" option. I'm letting this post stand in for it: I play an antagonist. Nykara is not a good person; they're a vicious mercenary who's out for the mark and would sell their own mother into slavery to stay comfortable for a couple days. I might want to win the battle, but I never really want to win the war.
Nykara
5
Re: Good Vibrations!
Ah, damn it.Steve said:Did you want that, Reeloc? I think it was stesium.I refined it and sold the goods to an NPC.
Reeloc
1
Re: Good Vibrations!
Did you want that, Reeloc? I think it was stesium.
I refined it and sold the goods to an NPC.
Steve
1
Re: Quality of Life Wishlist
How to buy a very, very expensive casket, in a nutshell. SURPRISE!Rhindara said:Bringing this up again:
- We really need an AGREE prompt for any sort of transactions in the game, including PROMO MARKET BUY and CREDITS BUY x AT y, because it can result in some serious buyer's remorse, especially when you get an ID wrong in the promo market or typo an extra 0.
Steve
1
Re: Quality of Life Wishlist
An addendum to HELP CELESTINE, HELP SONG and HELP SCATTERHOME listing the names of their respective storyteller. Some of us have shitty memory and cannot remember names well...
Or a new file called HELP STORYTELLERS, explaining their roles and who they are.
Or a new file called HELP STORYTELLERS, explaining their roles and who they are.
Jerom
3