Best Of
What we're working on - Faction Engagement Missions
May is halfway done and we've been hard at work with the systems we promised during our Development Update and in the Roadmap. We've completed the Modding overhaul, released shopfront improvements, done some tweaking to Cosmpiercers (still more to go there, that will be a lengthy process), a new event is unfolding around the Bushraki of Oldtown and more.
Now let's talk a bit about one of the systems currently under development: Daily Faction Tasks.
The revamped station missions are now working in a way that is a lot closer to our vision and bring about a sense that your actions help the community (faction, in this case) that you are a part of. But we believe we can do more with this concept. Our Faction tasks system will allow you to participate in a wider range of activities that will bring about global bonuses for your faction for the remainder of the IG month. You will be able to choose a task from a set of general categories, fulfill that task and obtain a "reward point". That "reward point" will then be spent to give everyone in your faction a certain bonus.
I am avoiding to give concrete names to the "devices" and "reward points" since we have not 100% settled upon their names, but let us look at some of the possible task categories you will have access to (more will be added down the line) :
- Kill quests (you will be tasked to kill and retrieve samples from certain lifeforms in the Sector. This is aimed at high level players)
- Economy tasks (fulfill a certain number of market orders)
- Commodity tasks
- Space Incursion participation
So what can you do with your reward points? Well you can spend them on giving your faction bonuses to experience gains (normal, hacking or captaincy), damage while hunting, stats, etc. While an individual bonus isn't huge, they will certainly add up if everyone pitches in to perform these tasks.
More details and samples will be given as the system gets built, so stay tuned!
Oh...we're also working on some awesome updates to our promotion and promo systems and putting in some of the things you all have requested (trading, to be more exact)! This is all quite exciting!
Ilyos
13
Re: Quotes
'Kinda why we chose this place. Vaxis took me on our first date here with the intention of wrecking it.'
I'm not really sure the cookie was worth this effort, but I still want it.
I'm not really sure the cookie was worth this effort, but I still want it.
Rhindara
5
Re: Ship customizations
-- Xiphiidae ------------------------------------------------------------------
Make/Model:: Wayland Astrotech Quasar
Class: : Light Battleship
Hull Color(1): Ixsei Indigo Hull Color(2): Jade
Hull Pattern(1): Nouveau Hull Pattern(2): Quatrefoil
Wing Style: Tapered Hull Finish: Watery
Decal: A silhouette of a tentacled sea creature
Hull Shape: Sharp-edged
Ship Condition: Peerless
Description: This battleship appears as if it emerged from the ominous depths of an ancient ocean. Deep indigos, jade greens and hints of dark purple blend into the multitude of scales that line the hull. Faint onyx lines dance through the scales to form nightmarish tentacles. Several tapered wings extend from the starboard, port and stern like fins of a predatory fish. The elongated bow of the battleship extends outward to a rapier-like point, ready to cut through the vastness of space.
Registration: Yayeh Dreya
-------------------------------------------------------------------------------
Yayeh
7
Log Prettifier
Okay. Do YOU find it annoying that logs (LOG READ <organization>) use OOC dates? Does it break your precious IMMERSION? MINE TOO!
Worry not, for I, the great Mereas, coder of the gods, has forged a solution! The Log Prettifier!
It turns this fugly, OOC-date-using log: https://ada-young.appspot.com/pastebin/eIMSdCJw
into this lovely, immersion-respectful, IC-date-using masterpiece: https://ada-young.appspot.com/pastebin/Ph5NtsZ5!
Isn't that simply AMAZING? Astounding? Absolutely FANTASTIC? Now, you too can enjoy the fruits of my hilarious labor. Simply download the log prettifier here.
Disclaimer: I do not consider myself an expert coder in any capacity. If there are hiccups with this mish mash script, please post about it here or message me via the forums or even in-game! Thanks!
Worry not, for I, the great Mereas, coder of the gods, has forged a solution! The Log Prettifier!
It turns this fugly, OOC-date-using log: https://ada-young.appspot.com/pastebin/eIMSdCJw
into this lovely, immersion-respectful, IC-date-using masterpiece: https://ada-young.appspot.com/pastebin/Ph5NtsZ5!
Isn't that simply AMAZING? Astounding? Absolutely FANTASTIC? Now, you too can enjoy the fruits of my hilarious labor. Simply download the log prettifier here.
Disclaimer: I do not consider myself an expert coder in any capacity. If there are hiccups with this mish mash script, please post about it here or message me via the forums or even in-game! Thanks!
Matlkael
4
Re: Announcements post #53: Development Updates.
We've been doing some testing with weaponmodding, a little teaser of how it looks like now:
<br>
[ Speed: 0 (100%) | Hull: 100% | Shield: 100% | Cap: 100% | Omni Station ] weaponmods research status<br>-----------------------< Manufacturer Research Status >------------------------<br>Manufacturer Research Credits Parts <br>-------------------------------------------------------------------------------<br>Forgotten Sun Zaibatsu 12 60<br>Pelatux Precision Instruments 46 220<br>Surge Megacorp 2 10<br>Proximal Defense 2 13<br>-------------------------------------------------------------------------------<br>[ Speed: 0 (100%) | Hull: 100% | Shield: 100% | Cap: 100% | Omni Station ] weaponmod invest 191<br>You invest some of your research credits with Pelatux Precision Instruments into unlocking more of<br>the secrets behind production of Nascent PTX-WM-1 (EM).<br>Your progress in Nascent PTX-WM-1 (EM) has increased from 97.50% to 100.00%.<br>[ Speed: 0 (100%) | Hull: 100% | Shield: 100% | Cap: 100% | Omni Station ] weaponmods list<br>----------------------------< Mod Research status >----------------------------<br>ID Item Manufacturer Progress <br>-------------------------------------------------------------------------------<br>2 Driver Four (Melee) Proximal Defense 0.00%<br>95 Nascent PTX-WM-1 (Kith) Pelatux Precision Instruments 0.00%<br>181 Tazi EM II Forgotten Sun Zaibatsu 0.00%<br>191 Nascent PTX-WM-1 (EM) Pelatux Precision Instruments 100.00%<br>247 Nascent PTX-WM-2 (Cellular) Pelatux Precision Instruments 0.00%<br>340 Surger SMB (Electric) Surge Megacorp 0.00%<br>-------------------------------------------------------------------------------<br>[ Speed: 0 (100%) | Hull: 100% | Shield: 100% | Cap: 100% | Omni Station ] weaponmods craft 191<br>You masterfully assemble a Nascent PTX-WM-1 (EM).<br>[Marks]: Your mark balance has been adjusted by -2400.<br>[ Speed: 0 (100%) | Hull: 100% | Shield: 100% | Cap: 100% | Omni Station ] woot<br>"Woot!" you shout excitedly.<br>[ Speed: 0 (100%) | Hull: 100% | Shield: 100% | Cap: 100% | Omni Station ] <br>
Ilyos
5
Re: Cosmpiercers: Problems and an Ambitious Proposal
Shout out to everyone who's been hard at work tweaking mechanics regarding CPs and hearing the player population out. :pleased:
Reeloc
5
Tweets!
Got something to say? Say it here.
Rules
I'll start!
Shoutout to the Starmourn team for all the hard work they put in.
Rules
- Keep it simple - These are supposed to be tweets!
- Keep it civil - This is not the place to air grievances, hire a bounty hunter.
- Keep it Starmourn related - See previous statement.
I'll start!
Shoutout to the Starmourn team for all the hard work they put in.
Kovac
6
Re: Tweets!
Social media in Starmourn? I'd like to hope we'll evolve past that in the distant future. Like and subscribe.
Yimh
6
Re: Cosmpiercers: Problems and an Ambitious Proposal
This particular line I especially take issue with for a few reasons. The 'another nail' comment shows a really defeatist attitude which isn't good for player morale. It's also, I think, inaccurate for... just so many reasons. Cosmpiercers don't generate a ton of marks, we made way more with that one raffle. There's also the fact that Scatterhome not being heavy into PvP scene doesn't mean that we're generally inactive. Some of the most active recent PvPers are/were Scatterhome - one hasn't been active because their computer went down, the other left Scatterhome because of IC actions and consequences.Cubey said:This is a game, you are allowed to do that, even tho I suspect losing most of their piercers was another nail in scatters' inactivity (it's hard not to get discouraged if you see most of your faction income and influence stripped away and can't do anything about it).
As for tribalism, I dunno. I'm pretty much with Vega despite our characters having, at best, a business relationship. So I dunno if it's still dogpiling when I say, as one of the most active members of Scatterhome, that it'd be nice if you'd be less antagonistic generally.
Slander
5