Best Of
Re: Good Vibrations!
Thank you to everyone who has commissioned me, feeding me marks that allow me to submit my own designs! Gotta have those yam hypersquares, pale pink powder, and super long noodles get out of my brain and into the game!
Re: Starmourn has locked on to a new Lead Producer
I've been so excited I spend most of my time dancing in perfect sync with infinity clones of myself across all dimensions!
We're just listening to 10 seconds of "Around the World" on an endless loop.
Welcome @Ilyos!
We're just listening to 10 seconds of "Around the World" on an endless loop.
Welcome @Ilyos!
Yimh
6
Re: Starmourn has locked on to a new Lead Producer
Does this mean I have to pull footstool double duty again? 😭
Hroden
7
Re: In Strength and Unity! (Song Thread)
Thank you so much to @Yimh for always being around to ah, guide my crazy and help me start a new tradition. And thank you so much @Tallulah for your time as well! You all are so amazing and so supportive!
Thank you to @Rhindara @tasp @Mogarche (Mairon?) @Victoria @Flipilaria @keanu @Sunny @kamin for attending!
Thank you @Mogarche for logging
And Congrats to @Victoria @Mogarche @Tasp @Elasyra @Yayeh and @vex for their title changes, appointments, and all the other stuff!
Now to the log!
Er, on second thought, it is too long for the forums, so Pastebin will have to do.
https://pastebin.com/Rjk72P6S
Enjoy!
Thank you to @Rhindara @tasp @Mogarche (Mairon?) @Victoria @Flipilaria @keanu @Sunny @kamin for attending!
Thank you @Mogarche for logging
And Congrats to @Victoria @Mogarche @Tasp @Elasyra @Yayeh and @vex for their title changes, appointments, and all the other stuff!
Now to the log!
Er, on second thought, it is too long for the forums, so Pastebin will have to do.
https://pastebin.com/Rjk72P6S
Enjoy!
Vega
7
Introducing Echo, The Mindsim Voicepack
Vaughn Industries is proud to introduce its latest innovation, Echo! Echo is a fully audible mindsim with 90 different high fidelity voice lines. Echo is specialized in ship combat and is programmed to provide important information regarding enemies, shields, weapons, and more. Currently there is no pre-built systems to utilize Echo so technically savvy individuals are encouraged to provide them for various clients. Vaughn Industries will be providing a Mudbot Module with Echo in the nearest of futures.
While I reserve all rights to this work, I give permission for anyone to use these files in relation to any non-commercial Starmourn project. In addition I reserve the right to individually or entirely withdraw this permission for whatever reason. That said, I have no intention to do so. Enjoy!
High Quality Audio Files (Recommended - All files are named)
https://www.dropbox.com/s/vz06sjfhopfjmk2/Echo Mindsim Voicepack MP3s.zip?dl=1
https://www.dropbox.com/s/vz06sjfhopfjmk2/Echo Mindsim Voicepack MP3s.zip?dl=1
Ultra, High, and Low Quality Audio Files (Larger download - Files are not named)
https://www.dropbox.com/s/oblcnljkfzgs8nl/Echo Mindsim Voicepack.zip?dl=1
https://www.dropbox.com/s/oblcnljkfzgs8nl/Echo Mindsim Voicepack.zip?dl=1
Vaughn
9
Re: Starmourn has locked on to a new Lead Producer
Thank you very, very much! It's great being here!
Ilyos
12
Re: I think we need some anti gas farming stuff
Just to let you all know, this is a matter of particularly high interest (resource availability, scarcity, etc) and we have heard your feedback, from both sides, and are working on some improvements. Just a little patience is required.
Ilyos
7
Starmourn has locked on to a new Lead Producer
Starmourn has officially hired our new producer, Ioan Sima!
Ioan has been an avid player of IRE games for 11 years. He has enthusiastically played Starmourn since release, and even helped build some of the game before it launched. He boasts a high level of familiarity with both the world and the game systems in Starmourn, which made him a standout candidate, and one which all of us have been happy to welcome as the new lead producer. He will work alongside Eukelade, Garryn, and our team of Storytellers to guide the direction of the game. In fact, in our discussions with him it became very apparent how intimate he was with existing systems and how much his ideas of improvement aligned with our own.
Ioan has worked professionally as a Unity3D game programmer. His engineering background helped to make him the perfect man to jump into the Starmourn code and come in guns blazing. Ioan lives in Romania.
We will be posting more news later this week, detailing the development roadmap, what you can expect in each of those updates, and a basic timeline leading the game out of beta.
If you have any questions you can email Ioan at ioan@starmourn.com or message Ilyos in the game.
Ioan has been an avid player of IRE games for 11 years. He has enthusiastically played Starmourn since release, and even helped build some of the game before it launched. He boasts a high level of familiarity with both the world and the game systems in Starmourn, which made him a standout candidate, and one which all of us have been happy to welcome as the new lead producer. He will work alongside Eukelade, Garryn, and our team of Storytellers to guide the direction of the game. In fact, in our discussions with him it became very apparent how intimate he was with existing systems and how much his ideas of improvement aligned with our own.
Ioan has worked professionally as a Unity3D game programmer. His engineering background helped to make him the perfect man to jump into the Starmourn code and come in guns blazing. Ioan lives in Romania.
We will be posting more news later this week, detailing the development roadmap, what you can expect in each of those updates, and a basic timeline leading the game out of beta.
If you have any questions you can email Ioan at ioan@starmourn.com or message Ilyos in the game.
Jumpy
21
Re: In Strength and Unity! (Song Thread)
Hey, a big thanks to the Storytellers involved in this week's event. In no particular order:
Yimh - Came up with the idea in the first place and got the balls rolling to make it all happen.
Hroden - Pulled in other factions, layered on the intrigue, ran supportive animations, and built out Ostari with some extra rooms for the event.
Soren - Worked to keep his faction in the loop and was also an essential back-up animator during the event.
Tallulah - Lots of supportive building (those discontented Ry'nari were all her) and animation.
Iobai - Sadly unable to be there for the actual event (curse those time zones) but provided valuable feedback and support where he could.
Thanks everyone! And thank you players for rolling with the punches and just being all around a fun group of people to play with. :proud:
Yimh - Came up with the idea in the first place and got the balls rolling to make it all happen.
Hroden - Pulled in other factions, layered on the intrigue, ran supportive animations, and built out Ostari with some extra rooms for the event.
Soren - Worked to keep his faction in the loop and was also an essential back-up animator during the event.
Tallulah - Lots of supportive building (those discontented Ry'nari were all her) and animation.
Iobai - Sadly unable to be there for the actual event (curse those time zones) but provided valuable feedback and support where he could.
Thanks everyone! And thank you players for rolling with the punches and just being all around a fun group of people to play with. :proud:
Eukelade
5
Re: In Strength and Unity! (Song Thread)
Here's a snippet of the latest happenings in Song!
Inside the Jal tribehall.
This courtyard is a large, syncrete-paved outdoor space flanked by the tall family halls that loom about it. Vehicles and machinery are stationed here and there, and Ry'nari families can be seen mingling and socializing among the various facilities the courtyard offers.
[PCs]: Asteyr Dreya, Azlyn, Explorer Reeloc Sol'lun, Lieutenant, Flipilaria, Mairon T'rvati, Rhindara Molotov, Grand Admiral, Starmourner Vega T'rvati, Lord Commander, Tasp, Victoria T'rvati, Executive Assistant, and Yayeh Dreya, Admiral
[NPCs]: a Ry'nari man, a Ry'nari woman, an agitated Ry'nari conspirator, an agitated Ry'nari conspirator, and an agitated Ry'nari conspirator
[Items]: a heavy paristeel crate, a swivel chair, and a syncrete pillar
You see exits leading northeast, southwest, west, northwest, up and down.
You say, "We are at the Jal tribehall."
Vega says, "Thank you."
The Jal tribehall is a sparsely populated disaster, Ry'nari children running and hiding behind furniture, and quite a sizeable chunk of the adult population missing - through a few nervous individuals can be spotted whispering in corners here and there.
You hear fire crackling in the distance.
Vega says, "All of you know what would happen to you under historical Dominion law. You are all to be held in contempt of the sanctity of the Dominion. And destruction of Unity, treason, and sedition."
Asteyr Dreya enters, walking on a blazing path of fire.
Asteyr Dreya gives the world a smart salute.
A Ry'nari man strides in from the west.
Murmurs spread throughout the remaining population of the tribehall as the Lord Commander enters with a large group of supporters, and every eye fastens upon her.
Vega says, "All of you will be locked up without food until we get to the bottom of this, or you start cooperating. There aren't many of you left, and it is your choice if your blood lines end with you. I will give you a nice cold month in the Dominion Justice system until my rage has abated. Before I pass judgement."
Slowly, and without fanfare, but with much military discipline, Peacekeepers in shining armor begin to march into the hall behind the Lord Commander, surrounding the area with the silent menace given to them by superior arms.
Flipilaria turns her gaze towards Vega and frowns slightly. She says nothing.
In the crowd, a small Ry'nari child begins to wail, and is quickly hushed by its mother.
Vega says, "Consider it merciful in comparison to what you all were intending to do to us. What was it again..."
Vega pretends to think.
Vega says, "Oh right, ensure that my INR is pulverized to dust and spread to the four corners of the Galaxy?"
Vega says, "And that the Dominion would only have Ry'nari Lord Commanders?"
Mairon T'rvati creases his brow in a frown.
Compared to the earlier tumult, the silence that follows this statement is so enormous it could swallow a planet.
A Ry'nari woman strides in from the west.
"Tsk, tsk," Yayeh Dreya says as he waggles a finger and scolds the world.
In the pause, the Peacekeepers begin to round up the remaining tribe members, escorting them to waiting shuttles. And outside the tribehall, the population watches.
Quark Night flutters in from the northeast.
Vega watches them leave without any expression on her face.
"Hmm," Victoria T'rvati says.
Straightening, Tasp says, "Glass, then."
A Ry'nari man cries, as he is shoved into a shuttle, "We won't forget this, Lord Commander!".
A Ry'nari man yells, right as the door closes, "None of us will forget!".
You say, "I think that's the point."
Matlkael
6