Best Of
Re: Announcements post #82: New Celestine Storyteller.
Welcome aboard the Nanocratic Bandwagon! Looking forward to breathing some life into CA with you and the rest of the gang! Life, fun, and of course, Science!
Endgame Objectives & Conflict
I love what the Admin have done thus far in delivering a great platform to launch things from.
However, I believe that it is time to tie-in a lot of the great game mechanics into tangible goals and objectives on an ongoing basis.
What might help is a conflict system that ties in multiple things outside of outright attacking a cosmpiercer. It also likely helps with colonization in a certain sense.
Below is a vision
- Every interactable station/ planet in occupied territories (including faction planets) have a certain population
- Population needs several things to be sustained, else they will revolt
- The dimensions of their needs could be as follows
1) Materials - deliver certain number of materials (Commerce)
2) Entertainment - performances and casinos used in their surface (Culture)
3) Protection - from raiders and external threats (Military)
4) Hacking terminals for digital security (Intelligence)
- Each faction can interact with planets along these four axes. Some will have natural affinity towards the home faction, others more neutral
- Based on year-end scores, systems could generate aggregate taxes to fill up the coffers
This would tie-in all aspects of the holistically into a ever-shifting and changing balance of scales between the factions as opposed to being disjointed activity with no over-arching goal.
However, I believe that it is time to tie-in a lot of the great game mechanics into tangible goals and objectives on an ongoing basis.
What might help is a conflict system that ties in multiple things outside of outright attacking a cosmpiercer. It also likely helps with colonization in a certain sense.
Below is a vision
- Every interactable station/ planet in occupied territories (including faction planets) have a certain population
- Population needs several things to be sustained, else they will revolt
- The dimensions of their needs could be as follows
1) Materials - deliver certain number of materials (Commerce)
2) Entertainment - performances and casinos used in their surface (Culture)
3) Protection - from raiders and external threats (Military)
4) Hacking terminals for digital security (Intelligence)
- Each faction can interact with planets along these four axes. Some will have natural affinity towards the home faction, others more neutral
- Based on year-end scores, systems could generate aggregate taxes to fill up the coffers
This would tie-in all aspects of the holistically into a ever-shifting and changing balance of scales between the factions as opposed to being disjointed activity with no over-arching goal.
Kirin
1
Re: Development Updates: The Roadmap so far, what are we working on and what's next
All of these things will happen. Just that the order in which they'll happen will varyFlipilaria said:COLONIZATION
Colonization of asteroids/planets for player worldbuilding
Bonuses offered to holding certain aspects of economical life on said colonies/establishments
Involved activities for colony expansion/maintenance
Conflict options for colonized space (takeovers, raids, hacks)
This please from the Spring roadmap
Ilyos
1
Re: Announcements post #82: New Celestine Storyteller.
Wait, when did Clover's campaign for the Eckin go from freeing it to freezing it? This just got sorta sinister.
Ikchor
2
Re: Announcements post #82: New Celestine Storyteller.
Hey Ascendants and everyone else!
I want to say I'm really excited to work with you all so please, please send me lots of messages here and in game with your ideas and input, no matter how big or small or strange (like Clover's desire to freeze the Eckin). We'll have lots of fun and yes, I will make you breakfast because I love cooking for people.
I want to say I'm really excited to work with you all so please, please send me lots of messages here and in game with your ideas and input, no matter how big or small or strange (like Clover's desire to freeze the Eckin). We'll have lots of fun and yes, I will make you breakfast because I love cooking for people.
Dzuuja
5
Announcements post #82: New Celestine Storyteller.
<pre>From: Starmaker Eukelade
Subject: New Celestine Storyteller.
Hi, Starmourners!
Please join me in giving a warm welcome to your new Celestine Ascendancy Storyteller, Dzuuja. She is here to assist in making the world seem more lively and colorful, animate npcs, build cool stuff, and assist the players in the Celestine Ascendancy with moving their plots forward.
While Dzuuja (and the rest of us!) do have some plots and plans brewing, keep in mind that our Storytellers are volunteers! So treat them like Mr Rogers would want you to treat them, and we'll all get along just fine.
Dzuuja has a lot of ideas, has a fantastic passion for roleplay, and loves eating biscuits and gravy with bacon. We're excited to work with her! (And not just because we hope she makes us breakfast one day.)
Happy Sunday!</pre>
Subject: New Celestine Storyteller.
Hi, Starmourners!
Please join me in giving a warm welcome to your new Celestine Ascendancy Storyteller, Dzuuja. She is here to assist in making the world seem more lively and colorful, animate npcs, build cool stuff, and assist the players in the Celestine Ascendancy with moving their plots forward.
While Dzuuja (and the rest of us!) do have some plots and plans brewing, keep in mind that our Storytellers are volunteers! So treat them like Mr Rogers would want you to treat them, and we'll all get along just fine.
Dzuuja has a lot of ideas, has a fantastic passion for roleplay, and loves eating biscuits and gravy with bacon. We're excited to work with her! (And not just because we hope she makes us breakfast one day.)
Happy Sunday!</pre>
Re: Development Updates: The Roadmap so far, what are we working on and what's next
That's because they adopt you.Kestrel said:But I can't adopt one.Ikchor said:Ferachts are space cats.
Sammy
3
Re: Quality of Life Wishlist
Speaking as a general Storyteller, please feel free to message me about specific helpfiles, or just straight up TYPO them. I'm all about it but less good at keeping up with which ones have actually been updated or not.
Tallulah
2
Re: Events
I just want to apologise to CA folks. I do exist and I'm still around regularly, I have been struggling to find the right way to move ahead with things, and that's why we were looking for a new Storyteller for you guys! Don't give up hope.
Tallulah
1