Best Of
Re: When you think of armor in Starmourn, what do you imagine?
It's always stuck me as odd. If I have armor that's like clothing, why do I have clothing? If someone has no clothing, we all presume they are naked. If the armor is visible, it should be more visible so that you can actually look at it. But then why have clothing and crafting for clothes?
Cause you could customize each and every piece of armor you wear to be a clothing like item, or whatever. Head armor that's a tiara, or waist armor that's a belt (some of which exists). But hardly anyone would look at it, and everyone would assume you were naked.
So in my head Poet's armor is some kind of near field nanite defense layer that's really not visible.
Cause you could customize each and every piece of armor you wear to be a clothing like item, or whatever. Head armor that's a tiara, or waist armor that's a belt (some of which exists). But hardly anyone would look at it, and everyone would assume you were naked.
So in my head Poet's armor is some kind of near field nanite defense layer that's really not visible.
Poet
1
Re: When you think of armor in Starmourn, what do you imagine?
As a side note when imagining armor - it's pretty tough to really imagine it unless you've seen the desc for it, since all we get for the most part is the name of the armor piece. And that is usually not very descriptive, not in the way clothing is.
eel
1
Re: Engineer healing/support turret barrel
Soza said:Could have a barrel that when focused on yourself, or an ally projects a shield that blocks x damage every x seconds.
Shield projector barrel. Yeah, I like that -- better than healing.
Steve
1
Re: More challenging PvE options - suggestions thread.
Existing xenoslaying mobs? I haven't seen once since the very first two. They die too quickly, and people are too on the ball for me to get there. If I'm thirty rooms into a bashing zone, I usually don't get to the right station before it's already dead. If I'm on a ship? No chance. I'm not upset about it, but the system needs more work.
I'm inclined to think that areas that are not soloable should have some more fun stuff going on than just a zone of rooms with mobs. Once again, I'd like to propose "dungeon" style scenarios. Fly out somewhere remote on a distress call, dock, and see what kind of scenario unfolds.
Steve
2
Feature request: returning player care package
TL;DR:
- Problem: equipment decays while inactive, causing players returning from hiatus to log in and have no equipment -- which is needed to get more equipment. This is an unnecessary impediment to returning players.
- Solution 1: battlemaster "care packages." If a character has been inactive, the character can visit a battlemaster for a set of level-appropriate but mediocre power, zero marks value, no mod slots, fast decay equipment (maybe 7 days). (Bonus: on class swap, can give this kind of equipment to a player! Helps low level players a lot.)
- Solution 2: equipment stops decaying after X days (30, maybe? pick a number) of inactivity.
Discussion:
Weapons and armor decay in 120 - 180 days. This is a good thing for the game, long-term. Although it may feel like a long time for an active player, it's a different story for inactive players who return to the game after half a year or more. This matters especially for a game in beta, when a lot of people are checking out the game and putting it on the shelf for a while to see how development goes. The problem becomes apparent when the returning players are broke and don't know anyone to ask in a justifiable, in-character way, ensuring that these players can't dive into the bashing cycle -- which is how a player can get more gear.
"But we want returning players to plug in to the community," you may say. Yes, that's true. But my experience has shown that a whole lot of players aren't willing to compromise RP by asking for handouts. Furthermore, I've observed that having no equipment is one impediment to getting back into the game too many for a lot of people. What would really help, then, is something that anyone can access without having to rely on other players (assuming any are around and checking NEWBIE or FT!).
Solution 1: battlemaster "care packages."
I propose they provide players a set of class-specific equipment with the following properties:
- Free*,
- Level-appropriate stats,
- On the low end of the stats-spectrum,
- No resale value,
- No mod slots,
- and 7 days of usable life (7 "months" in-game).
* Note: If free is too cheap, then please consider giving them the HETE debt treatment.
This gear wouldn't be worth keeping, and those restrictions ensure that there's not much anybody can do to abuse the system. If players do have marks in their accounts or can get them from people, they can still upgrade and buy whatever's on the trade terminal -- and would have a good incentive to do so, especially for weapons.
As a bonus, this gear could be given to people on class swap, too. This helps low level players who swap classes to try things out. I did that at least four times on Steve. It would be a nice perk for multiclass, too, though that's less of a concern.
Solution 2: equipment stops decaying after some time period of not logging in.
I'm not a huge fan of the idea, but it does the job. Self-explanatory.
Conclusion:
I want to see this game's playerbase expand, and I'm all for removing every obstacle to long-term player retention. As someone who's been here over a year, it feels as though every player counts right now. I hope this is a relatively simple feature that would help grow the playerbase, long-term.
Thanks for considering this feature.
Steve
5
Re: Quality of Life Wishlist
Having collectibles you have up for sale be a different color on your personal list would be amazong
Rylek
2
Re: Nanoseer confusion a cry for help.
Steve said:I did not know a nano could get anywhere with muscular. Interesting...
to be quite honest we shouldnt be able to, but muscular is so overtuned compared to other routes that tbh I currently believe muscular route on nano is the best route. Also I didnt post the muscular info in this thread, it was in the other one, a full log of where I fought Necerursh.
Soza
1
H.E.T.E Mishap Event
I just wanted to applaud and say I love this event.
But also, wanted to plead that you give us the option to keep these races. I do really like Decheeran, but I'd love to stay a Xariel until the end times.
But also, wanted to plead that you give us the option to keep these races. I do really like Decheeran, but I'd love to stay a Xariel until the end times.
Adrenn
1
Re: Quality of Life Wishlist
So I only just found out about this command, but if RPWHO could persist beyond logout it might lead to the list staying populated and might make it less intimidating to spontaneous rp with strangers? It feels like a config-esque setting and those generally persist.
Adrenn
1
Re: Nanoseer confusion a cry for help.
I shudder to think what insanity Poet would come up with if nanite illusions or homunculi were a thing.
Also, I'm assuming there would be a nanite cost to such a thing, and nanites are already a difficult resource to balance.
Indi
2