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100 Comments5 AnswersFirst Answer10 CommentsName DropperFirst Comment

Tecton Starmourn staff

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Tecton
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  • Re: Can we talk about the Sexbot bar.

    Kulhu said:
    I may have to just because of the image. 
    Well, space can get very lonely!
    KulhuAureliusJeromQitorienVillanoxCen
  • Q+A Madness - January 2018

    Hello everyone!

    Thought I would spend the afternoon answering any questions you may have about Starmourn! Feel free to post up comments and questions below and I'll do my best to answer them!

    I'm sure the #1 question on your mind is "When are we opening?" - Soon! Most of our for-launch mechanical systems are all coded up now, but there's still a lot of content still to create before we'll be ready to launch. So when we're comfortable with how everything is looking, we'll start getting people in to play!

    Let's see those questions!

    BandusQitorienTravelerJeromAureliusSqueakumsIndi
  • Re: special story

    There will be a storyline that you follow as you level up your character, that lasts from the newbie intro until the max level. There will be elements of that which are modified by your class in different ways, but the majority of your character's backstory and playstyle will be determined by how you, the player, chose to roleplay it!
    QitorienDramdenReeloc
  • Re: How will the arts and academia work within Starmourn?

    We're generally fine with posting cleaned up logs, a few minor find/replace options to strip out prompts/unnecessary items etc, maybe changing the words from "Riado says with a faint shin accent, "Blah." to something more past tense is always nice too.
    SyajaQitorienRiado
  • Re: How would you prefer starship rooms worked?

    Pollivar said:
    Maybe a compromise where there's a system where you can 'submit' room names at a gold cost to the admin to check off on?
    We're trying to lessen the administrative burden on the team as much as possible, so that their time can be spent making improvements and events for you guys.
    RiadoHarrow