TextWench
TextWench
Reactions
-
Re: Weird Ingredients: A Designer's Guide
I am all for making lots of nifty space materials, but for the sake of clarity in understanding what we are looking at, I'd prefer we don't go full bore on removing anything that has relevance to an … (View Post)3 -
Re: Crafting and Trade
Wait - wait, what? 50 is still too low. Why in the world would this be limited? This is a pretty significant investment. You don't cap anything else that people choose to do in the game? This is a pr… (View Post)2 -
Re: Keeping it IC
Well! Edit ate my comment. Bleh. My 't' key is currently borked (it's a laptop and yes I know USB but it's a PITA so no moar advice, plzthx) so bear with any weirdness. W/regard to clans: Newbie/lowb… (View Post)4 -
Re: Keeping it IC
First, on the subject of faction helps. IRE has had a long history of needing OOC-oriented org help files. Literally how we managed to get people PK and anti-theft prepped in a lot of cases (because … (View Post)4 -
Ship Crew Potential (and other space junk)
I dug (lazily) but don't see anything addressing this. First, I'm -digging- most of the things related to ships. However, I am sorely disappointed by the lack of being able to set up gunners or assig… (View Post)2