Soza
Soza
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Could have a barrel that when focused on yourself, or an ally projects a shield that blocks x damage every x seconds.
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I agree they die quickly, on the same note PVE =/= no competition over them though. I enjoy that people rush to get there and kill them quickly.
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Also as a proof of concept I quickly threw together this.
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Would be super cool to have GMCP values for crew members hp-percentages as well so that you could make proper group fights against these bosses instead of just simplistic bash it till its dead type things.
How cool would it be for an ally… -
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to be quite honest we shouldnt be able to, but muscular is so overtuned compared to other routes that tbh I currently believe muscular route on nano is the best route. Also I didnt post the muscular info in this thread, it was i… -
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If anyone needs proof of the concept that muscular is the strongest affliction, here is a log of me using muscular as a Nanoseer to beat Necerursh a fury.
https://ada-young.com/pa… -
So this type of fix would bring confusion back to what it was when I was picking up a drone, and dropping it every single time I moved, which while I dont't believe was super op, having a confusion target there 100% of the time definitely is very st…
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Note: This was emailed a bit back, but I figured since I did a whole post on all of the current afflictions, id also try to remedy specifically confusion.
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We've got two affliction trees left to hit.
Lets start with INTERNAL here and save my favorite for last:
Bleeding Internal damage over time
Choking Internal internal damage over time
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(Quote) ill break it into bits here
1.) an item to drag targets into a room (much like the skill engineers have)
While I think this would be cool so other people could do it, I feel like the point of class diversity would be less with s… -
Interdict only stops actual damage, not subsys hence how the guards are killed. When can distribute effect guards too tho :chuffed:
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I think that pvp, should have risk to it in general otherwise it wouldn't be a contest, it would just be whoever has the most people online at the time wins most pvp events.
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I want to point out that I have never cleared guards with the intent of just costing the faction marks. I have only done so for two reasons,
1.) They blocked my access to get somewhere.
2.) I got paid for it cause they blocked someone els… -
The main issue with guards that I feel is that they limit access to singular persons, and require full groups to kill. I don't Kill the guards people have for any reason other than to stop the limited pathways I have. (Or to get paid which is usuall…
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I plan to work a lot more on Soza's PVRP, I feel like RP is the biggest field i'm lacking and I swear i'm not as mean as I seem to be, shoot me messages and talk to me, everyone is invited.
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(Quote) Do you not teach your newbies that INTERRUPTING is important?
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So then guards should just have no counterplay and a faction that wishes to limit your entrance to their faction should just be able to with no way to avoid it? Why do we even need guards then, why not just lock faction stations… -
This sounds more like "Give me free guards" than "I have a problem with interdict" Why is it titled interdict?
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Dang, I predicted that one, Anyway that literally is the intended use of interdict. The description literally says it stops damage, and it does whats described on the tin. It doesnt say stops all non guard damage.For the record about allowing fury to outburst guards, it doesnt matter how you attempt to stop outburst via guards being able to interrupt, it will go back to the old way guards were killed which was, Fury enters tanks first round of hits, starts o…(Quote)
They were way more than a minor speedbump, It takes forever to kill them via subsystem damage and any time all it takes is for someone to walk in and interrupt the interdict, and instantly they kill a player because their damage…also while we are at it we can point out a few other problems, In room 1 was the guard stack, 5 in total (plus sherkarney as a 6th who did try to help your guards kill me) Sherkarney is completely immune to damage, and had to be killed via subsystem…(Quote) Yeah, lets take away nanoseers ability to kill guards very slowly, and give fury a way to seperate them and single them off easily!
I also would like guards to be unkillable, Also your guards did focus me, I'm just better.
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im not sure what you downloaded, It worked fine when I tried it. try just the in I'm done Comment by Soza December 2019try opening the zip and installing the file inside.(Quote) I started on it about a year ago, I had little to no scripting knowledge myself but I did what anyone would do. I started with a layout and went on.(Quote)
f13 is just a clicky button, but the rest are functional and clicky. I should remove the tag f13 from it though also aesthetically, anything you can do in nexus, you can do in mudlet.