Reon
Comments
-
When are ships going to get a look at, talking skipdrives, missles and shipsim cycles, etc, etc.
-
I have gotten zero after the update (I was in my 50s after update), in-fact I am MIL75 now and still only ever had a single weapon mod drop.
-
I am from the UK, have zero issues with other IRE Games, latancy normally stays around 105-120ms, until the _spike_.
Example of a normal ping to starmourn:Ping statistics for 67.202.114.10:Packets: Sent = 1…I get it both when hunting and in space, every 10-15s get a 1-2s+ spike. This is more noticeable in space than on the ground, but I have died a few times on the ground due to this, i.e, mob does windup when spike hits, come back dead.+1 for a one-time novicehood reset, combined with a beta reset to make everything fair.
I do not want a race artifact or allowing to constantly change race, but just once to allow a bad choice. I love the above idea.I hate, hate this issue. So many times just as I run out of bullets the windup kicks in, you cannot crash out, reload to interrupt in time before the big 70%+ hits.Level 69, 11812 Mob Kills = 1 Weapon ModHow you working with IRE Mapper, from scratch or just moving ASCII map over to the screen?I have to give it to the Admins, you are doing great and sorting bugs with vigour. We all know this is Open Beta, and it'll be a little while until things sort themselves out. But I have to say I am loving this so far, the interactions you can have …Which attacks only work when bashing, or can we use all Battleflow/Rage attacks on them?