Quean
Quean
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They were when I was playing. Back then, free systems were not available and serverside curing was not yet a thing. The pressure to have a fully coded system successfully drove me away from PvP.EDIT: Whether they wer…(Quote) Any chance you could feed us some details on the Fury moves? So that, you know, I could make a card deck out of them, illustrated with stolen DeviantArt pics, print them out and start planning my sequences like solitaire or Tarot spre…(Quote) I've never met a one-button offense, and that's not what I would be worried about. What I strongly disliked in Achaea was: "Until you have automated affliction curing, pipe smoking, venom coating, tactical farting and siege insults, y…(Quote)Now that's a condom ad campaign waiting to happen: "StarRubbers: Ancestral Protection!"I think there are two separate intentions here. One, expressed by those who wish for a complex system, is for the combat to be rich and rewarding to those who put time and effort into mastering it. Those people, as I understand, are anxious that aut…I feel you, in more than one way. In Achaea, I had a very intense time some years ago, when my City was involved in a very tough war. Our defenders were spread too thin, and emotions were running wild in the newsboards. Up to that time, I had been c…@bairloch As I understand it, PvP in Starmourn is going to be much more accessible than in other IRE MUDs. I certainly hope so, because I seriously sucked in…In a comment to this blog post, they explain (as I understand it) that there are no major new systems being developed now. Rather, the team is working on maki…I'm actually looking forward to retiring my two Achaea characters. There is no chance I'm going back there, and I will have far less time to grind/hunt/quest than I would like to in Starmourn. Normally, that would not bother me, but this time I want…(Quote) Damn Achaeans! They ruined Achaea!(Quote) Fully agreed. In contrast to Achaea, the language patterns will not be evident for us, which can lead to some mishmash; there will be no option to use an elven name generator for Tsol'aa. I was hoping that the surnames could help.
(Quote) Personally, I hope Starmourn mechanics do not go this way. Yes, every large-scale conflict has a potential to turn into a grind. Many, many years I used to enjoy Ragnarok Online, where territory battles were activated twice a week. Ye…Where I'm from, we colloquially refer to the Ry'nari as "those wretched, newt-spawn hiccups of evolution".I loved Nexus in Achaea. Plus, I use Linux Mint and Mudlet (my second pick) has serious issues with the x32 version.
Thank you kindly, good sir!
(Quote) That would make sense. In my perfect world, awesome racial elements like Groves would have small, separate mechanics around them, but actually, having a Dynasty comm channel flavoured by Players around sending each other emotional sig…I know this thread is a bit old, but as the launch date is closing in, I find myself neglecting the important projects in my life and getting back to my Starmourn character notes and sketchesin Celestine Ascendancy Comment by Quean June 2018
[All right, let me throw my little attempt here as well, as I have really enjoyed the ones posted above.]The rain was finally over. Skies over Litharge were cleared just enough by the ocean wind for the …That would be my gaming dream come trueWarsaw, Poland, GMT +1Hi, all!