Perfect
Comments
-
(Quote) I'm getting the same issue, manually uninstalled the mapper package and reinstalled 19.1.2
-
I have a similar one from achaea, I'd use discounted numbers, though (40% off after iron elite). IRE has some fun promotions that often include discounted credits.
-
(Quote) HONORS STATS
-
For comparison's sake, I've had 3 drop:Mob Kills 19486
-
soo in this example it would be 32 effective lifeforce, giving 160 health. Which at 5550 health is a 2.8% increase.
Am I doing that math right?
If that's accurate, that has to change right? 2.8% is a rockhopper sneeze.
Could we get some more information on the stat arties? If I have 250 in lifeforce and I get the lifeforce one, what affect does it have?
What if I only have 50 in lifeforce?I think the answer here is to slightly increase maximum halons on that superstructure (The Sunderer). It doesn't need much, only lacking 239 halons in order to fit the shipsim (#9) required +whatever the devs want for thrust.
It seems li…Shields and modules are both in that list. I made some edits a few minutes after posting, maybe your question was posed then?Engines don't use cycles.
Engines produce halons
Shipsims require halons and produce cycles
Superstructures have minimum and maximum halons and use cycles
Modules use cycles
Shields need capacity
Most things have a mass…Modules and Superstructure take cycles. Are you certain that you have 500 available after the superstructure? Ping me IG and we can walk through it a bit.(Quote) It's not enjoyable. But it's less painful than alias'ing every hit. Some don't enjoy bashing at all(Quote) There's a news post from tecton stating that clearing a room in one button is okay. If he were to walk away, the room would eventually respawn and he wouldn't attack again, or, the mob would be aggressive and kill him.For weapon artifacts, I'd like to see them sell a "mod-chip" that gives your weapon non-decay and boosts it's stat by a small margin (5,10.15%?). That way you finding gear is still relevant, other people selling gear is still relevant, and you can …Does a sleeper interrupt mob wind up? Haven't tested.(Quote) Doesn't work if you're on a ship, the response is something cheeky like 'Just fly!'Would be a fun smuggling thing, make them like trade routes but you have to sneak them in to cosmpiercers or something where you risk life and limb to get it there.We do need some way to eject from our ship or take a spacewalk. When your engine gets destroyed you can't go anywhere, and have no way to kill yourself or self destruct.I would LOVE to see some sort of shield tanking vs. hull tanking option. Makes ammo selection even more relevant, too.Increase individual IED storage to 21000. (Okay maybe 2000).(Quote) That is what I meant, if you understood differently I probably worded it poorly!Ah I put this in a different thread:
There are quite a few that need review, like the ones that are repeated in exploration or skirmishing. The go to skills for leveling are- Stim
- Eject
- Ambush
- Ra…
There are quite a few that need review, like the ones that are repeated in exploration or skirmishing. The go to skills for leveling are- Stim
- Eject
- Ambush
- Rapid Fire
- Crackshot
- Fling (Ripper…
(Quote) This won't help the top end of it, though I do not disagree it would help everyone sub-65.Would like to see what was done in some of the 60-70 areas done in the 70+ areas.
Having such a large number of agro mobs in a single room in Jelle is a bit lame, by the time you're able to do it solo, it won't be worth the time, and if …Prone means something different in this game, I don't know that prone should stop me from shooting my piece at you. Though how do you balance that with being prone with a kithblade, I'm unsure (as of right now you can still attack while prone with …@Tecton confirmed in discord that level 75 will not be the permanent cap.(Quote) It's odd right, the HELP WEAPONMOD says you can't put a melee one in a ranged weapon, but the mod doesn't say if it's ranged or not.7.11 *** Damage7.10 < Bashing Arena > 7.12There are a number of different types of direct damage you may encounter in Starmourn (as opposed…