Matlkael
Matlkael
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The medbots release your body from its restraints on the lab table you're on, and youstand up, feeling a little wobbly. A disembodied voice says, "Thank you for using ourfacilities. This is your 49th cloned body, and has …Huh...on my end, I've made most of my marks off of incursions. That said, there's a tonne of little intricacies with ship bashing that might be unknown to new or casual captains.
For example, there's the optimum distance between your shi…wHAT! We are a choir of peaceful singers.....we only want to sing....:O I can maybe make 500 marks in 15 minutes of bashing. Maaaybe 700 if I my crashes are timed right in Praviskar. I've been told I'm doing something wrong with multistrike - freeze freeze -swarm to death; I'll fiddle with it some more and see if I c…16s! I'm at around 23s as a nanoseer *drool*Bashing, overall, is just so unforgiving to me and my internet connection that likes to sputter now and then. I've died maybe once per hour of land bashing I've done, which severely lessens my marks income (if I even have an income -- sometimes I di…More feedback:
There was this newbie who had his ship completely destroyed because he must've incorrectly done the insurance purchasing the first time he blew up.
Could ships have maybe 5 free/automatic insurances? Similar to …Not quite sure how Oblivion Cure is supposed to work. Here is me testing it out: https://ada-young.appspot.com/pastebin/JjtsorAP
It doesn't appear to have done a…(oops double post)IIRC, mindswap can cure off the affliction it just gave, so it's essentially just a small mental subsys attack.
Selubir / Seanan Station comes to mind.I'm finally seeing a tidy profit from bashing, after getting most of my marks for levels 20-30 from incursions.Intro Feedback:
The Into The Fray quest is the part where you have to shoot down a platform and its defenders. It's also the first salvo into ship combat, if I remember correctly.
I've found that a lot of people have trouble wi…Surprised at the dropoff from Song to Celestine! And as a non-binary tukkav, I am a double-minority.If you have killed at least 10% of the enemies in an incursion, and that incursion is completely beaten (0% enemies remaining), you should get 2000 regular exp.in The Ideas Thread Comment by Matlkael January 2019
What's the purpose of Scattermourn influence if it's not used for calls?I'd personally be more engaged in the RP-resolution of PK if dying didn't cost 1 hour of bashing. As it is, if I get killed, I go sit on my ship until my killer logs out (or I log out myself, and just come back when he or she is gone) because furthe…The cooldown is the santiy cost, which is very limiting.That 1% you left off is acceptable in other IRE games where death costs so little. Not so in Starmourn.I'm more than fine with PK, if it's consensual on both sides. In Achaea, knowingly joining a shrine-defiling group means you're going to get PK'd. In Imperian, entering a shardfall area means you're going to get PK'd.
What I have a probl…I've been told not to respond to someone so they don't get riled up, and then get killed by that person for ignoring them."Don't st…
(Quote) Yeah, but from the point of view of the one who was killed, that seems like a terrible deal. Not only did you lose marks and experience, your killer got to get yours plus enjoy whatever fighting came out of it.
And let's no…What are the consequences for killing someone, outside of admin punishments resulting from issues? I'm legitimately asking, because as has been said, being open to more PK later is not a consequence for PKers, it's a reward.If you're looking for hard examples, a couple of weeks ago, Lochlioc was repeatedly killed on the Reynolds clone room by Scatterhome due to a small conflict between Scatterhome and Celestine. Lochlioc went through at least 10 deaths (experience-wise…(Quote) That's exactly what's wrong with the design. PKers like PKing, so if the consequence of killing is the opportunity for more killing, is it really a consequence?
In Achaea, if you're a non-combatant that gets killed, the pop…I just put my character name in my signature!My position is that if we're going to be rewarding PK, as was suggested, then there should be heavy regulation so that it doesn't get abused.
Being killed, even just once, already carries a notable cost, so the old IRE policy of "one deat…That argument goes both ways, however; what if someone keeps going around and killing another person, and the admin decide to rule on the side of the killer? It's simpler and safer to just set up exact places where wanton murder is acceptable: terri…Historically speaking, IRE factions that prize infighting as an identifier (or just have infighting as an identifier) have not fared well. See: Hashan in Achaea.
Stability is necessary for a faction to thrive. Then again, maybe Scatterhom…I'd agree to mark rewards for PK if it also comes with a zero-tolerance policy. One indefensible PK incident and you're out.