Indi
Indi
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@bairloch
that means you fall into the category that doesn’t find exp too precious to risk losing. The fact you don’t enjoy the pvp is a separate thing entir… -
What about gun-shaped dildos?
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You know mudlet runs on Linux, right?
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Some people really care about the numbers. They hate to lose that little bit of experience and so won't participate in pvp. My reality is that experience is there to be spent. It comes and goes and isn't that important, but not everyone feels the sa…
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@Kestrel
There would still need to be substantial changes to the taxonomic ranks though.
Let's say they all do fit into the same pyramid, your naming sc… -
Diverging from the plastics talk, but funny times in Australia when primary school students are striking and calling politicians out as being weak-minded mushrooms (i.e. sitting in the dark ignoring the real world).
This article is worth … -
As Syaja said, open beta is just a way for them to say 'Hey, you can play the game now but you can't be upset that there are still bugs or an incomplete feature set.'
The dev team seems very organised and disciplined so I'm sure op… -
If you're going for sci-fi realism, you need to recognise that alien species wouldn't share similar cell structures. No DNA, possibly not even any carbon. If animalia is just a kingdom that is a sub-group of a domain that is in turn a subgroup of 'l…
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(Quote) Looks cool man. I briefly considered doing my own thing with python as well, mostly because when I changed jobs about a year ago and had to learn and use python, I found (and still do) myself constantly muddling python and lua. There …
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Bumping this reminded me of this story:
https://www.telegraph.co.uk/technology/2016/11/05/adidas-making-… -
I want to lose exp when I die. Just throwing my vote in.
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As an only-IRE mudder, the interesting part about the preview isn't the quest (which is boring, but not the point of the preview), but the quest system itself. Confirmation that there is actually a quest log, for example. And varying rewards discour…
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I just dislike the idea of separating the game into game vs endgame. There is so much more to muds than exp/levels. Some people love exp and achievements, which is fine. Others don’t.
Aetolia has people that detest bashing, save up for ex… -
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I'm the opposite. Aetolia's endgame race is basically a bunch of extra stats. It is such a significant bonus that it creates a divide between endgame and normal game (with pvp at least). On top of which, those extra 20 levels past 80 … -
Is the sword described? May I tell people my kith blade is a specific type of sword? For example, maybe I want it to resemble a European long sword, or a Chinese Jian? Obviously, by description and not reference to ancient Earth.
<… -
Very cool. Are they clickable?
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I'd like to add NPCs to my ship. Elsewhere in IRE this would be expensive as it would require paying for your time to custom build the NPCs, and you guys rightfully need to charge for progging time, but I'm wondering if there could be (not at launch…
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For me, I develop a character with a history, persona etc, and try to let that guide the character's decisions, even if I as a player know it is the less beneficial or efficient way to do it.
I'll 'actively rp' as has been described here … -
(Quote) Writer I guess, although the deal was to be progging as well, later on?
I was supposed to come up with concepts for areas, abilities and quests. I did some initial concept work for a newbie zone and quest line, had several… -
(Quote) You lasted a lot longer than me - I gave up after about 2 weeks. My role there very much required decisions/approval before I could move on to the next thing, and that was really lacking.
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Nanoseer
A borderline psychopath. Not in a 'pk anything that moves kind of way'. Nor in a 'Hannibal Lector' type of way either.
Instead, this character will be confused and intrigued by emotions and empathy in others, perhaps t… -
Human fury at the moment. Also interested in nanoseer and scoundrel but there's plenty of time.
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So the concept I had earlier in the thread doesn't really work if I pick nanoseer or fury, and enjoying the class mechanics is at least as important as enjoying the role, so...
Fury
Reasonably intelligent and wise to the world… -
Perfect race choice for Kaylee
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@Villanox
I asked on discord and Tecton replied that for everyone not specifically lawless, it will work like Achaea/Aetolia (and probably the others): RP-P… -
Predator is the class that was Idra, right? (I left Imperian around about the time the classes were duplicated in every corner of the game so I only remember the original guild names, not the class names).
So more like predator than tekur… -
From the website (there’s more info there for you as well):
The key point here is that the order of things goes Battleflow attack -> Rage ability -> new stance. You rarely stay in the same stance from attack to attack, and you do… -
You said ship combat is just 1v1, and if others are involved then it's just a general freeforall.
Also, I understand attacks are along the lines of 'shoot grootship' and not 'shoot 123 degrees'
If I miss, and there are a bunch of shi… -
We know a bit about the core mechanic setting furies apart but not much about the others (only conceptual stuff).
Any crumbs you can share?